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Posting for Assistant Professor in Art History - Simon Fraser University
The School for the Contemporary Arts at Simon Fraser University invites applications for a tenure-track position as assistant professor of art history to begin January 1, 2016. We are seeking a scholar in the history and theory of twentieth and twenty-first century art. Scholars with additional interest in cinema studies or electronic or computer-based media art are especially encouraged to apply. As a scholar in an art school, this person should enjoy teaching aspiring artists as well as scholars. The candidate will teach undergraduate courses within the B.A. in Art, Performance, and Cinema Studies; in addition, the candidate will teach seminars in the M.A. in Comparative Media Arts and occasional scholarly courses in the M.F.A. in Interdisciplinary Studies. Faculty are required to maintain active scholarship. Advising, committee responsibilities, and supervision of graduate students in both the M.A. and the M.F.A. programs are expected.
The School for the Contemporary Arts is an interdisciplinary school for the creative practice and scholarly study of the fine and performing arts. It offers the B.A. in Art, Performance, and Cinema Studies, five B.F.A.s in dance, film, music, theatre and visual art, the M.A. in Comparative Media Arts, and an interdisciplinary M.F.A.
The B.A. in Art, Performance, and Cinema Studies is a four-year interdisciplinary program in studies of the arts. It has two streams, one in art and performance studies and one in cinema studies. The M.A. in Comparative Media Arts is a four-semester program that takes a comparative perspective that synthesizes the historical, theoretical, and methodological approaches of art history, cinema studies, performance studies, and studies of computer-based arts.
Requirements for the position include a Ph.D. in art history or an appropriate field; a serious scholarly research program; and a respectable record of publishing. Teaching experience is an asset. Applications must include a letter of application outlining scholarly background and projects; a curriculum vitae; a writing sample; a statement of teaching philosophy; and the names and contact information (e-mail, telephone) for three confidential referees.
Submit all applications by e-mail to Elspeth Pratt, Director c/o Samantha Diamond, firstname.lastname@example.org
The review of applications will begin May 29, 2015, and will continue until the position is filled. To ensure full consideration, applications should be submitted by this date.
The availability of this position is subject to budgetary approval. All qualified candidates are encouraged to apply; however, Canadian citizens and permanent residents will be given priority. Simon Fraser University is committed to employment equity and encourages applications from all qualified women and men, including visible minorities, Aboriginal people, and persons with disabilities. Under the authority of the University Act personal information that is required by the university for appointment competitions will be collected. For details see http://www.sfu.ca/vpacademic/faculty_openings/collection_notice.html
The Samek Art Museum is a program of Bucknell University that creates meaningful encounters between artists, students, scholars, the public and works of art. The Museum presents original, travelling, and collection exhibitions and public programs that cover the range of art history with an emphasis on contemporary art. The Museum maintains an active museum collection of over 5,400 objects, including 450 works installed across the campus. The gallery programs and/or manages 3 spaces - the Samek Art Gallery on campus (including offices, work-room, on-site collections storage, and collection study room), Downtown Art Gallery, and off-site collections storage - totaling 4,500 square feet of exhibition and program space plus 3,000 of storage and work space. The Museum produces, on average, 12 exhibitions, 75 public programs, and 25 campus events annually. The Registrar reports to the Director and is part of the museum team that includes the Public Programs and Outreach Manager, Preparator and Operations Coordinator, Museum Fellow, and student docents and guards. The Registrar's responsibilities include; exhibition installation and de-installation, collections management, art handling, coordinating collections study room, and records and information management.
For details, see: http://museum.blogs.bucknell.edu/2015/03/31/samek-art-museum-registrar-position-opening/
Bucknell University, an equal opportunity employer, believes that students learn best in a diverse, inclusive community and is therefore committed to academic excellence through diversity in its faculty, staff, and students. We seek candidates who will be committed to Bucknell's efforts to create a climate that fosters the growth and development of a diverse student body. We welcome applications from members of groups that have been historically underrepresented in higher education.
Bucknell University is a private, highly selective, national liberal arts institution that also offers strong professional programs in engineering, business, education, and music. Located in Central Pennsylvania along the Susquehanna River, Bucknell is nestled in the Borough of Lewisburg, an appealing Victorian-style town ranked as one of America's best small towns. Lewisburg and the surrounding region offer a unique combination of outdoor recreation opportunities, small-town charm, and appealing amenities such as restaurants, art galleries, an art deco theater, museums, and boutiques. In addition to the many cultural and athletic events offered by the University and the Borough, the surrounding region offers outstanding schools, medical facilities, and an affordable cost of living. For those who crave the city, Bucknell is within an easy three-hour drive to Philadelphia, New York, Baltimore, and Washington, D.C.
Digital Design & Fabrication Position at LSUJob Summary/Responsibilities:
The School of Art at Louisiana State University seeks a full-time Instructor or Professional in Residence in Digital Design and Fabrication for an initial one-year appointment to begin August 2015. The position is based in the 3D area, which includes Ceramics and Sculpture, and will involve interaction with faculty and students from Art, Architecture, Interior Design, and Landscape Architecture.
The successful candidate will be an innovative and dedicated artist and educator, with demonstrable skills in 3D digital design and fabrication. Candidates will be required to teach introductory coursework in theoretical foundations, method skills, and subject-specific knowledge in such applications as: Rhino3D, Grasshopper3D, Solidworks, MasterCAM, Arduino, CAD, CAM, as well as have a thorough understanding of the range of contemporary digital design and fabrication tools and processes. Required Qualifications:
Master of Fine Arts (MFA) or Masters of Architecture, or equivalent, is required at time of hire for both levels.
Instructor: Teaching experience including a minimum of two years beyond TA is required.
Professional-in-Residence: Eight to ten years of related professional experience is required.Desired Qualifications:
Particular emphasis will be given to candidates who focus on the use of innovative technologies in ceramics and the creation of functional objects, as well as exhibits detail-oriented craftsmanship with a variety of materials. Special Instructions to Applicants:
Applicants must present a portfolio of professional work and student work to complete their application. All media is to be attached in the SlideRoom application found here: https://lsuart.slideroom.com/#/permalink/program/24674
A copy of your transcript(s) may be attached to your application (if available). However, original transcripts are required prior to hire. Additional Position Information:
LSU is the flagship university of Louisiana. Located amid 1500 live oaks, it is one of the loveliest campuses in the South. The School of Art is accredited by NASAD, and includes six studio areas, art history, graphic design and digital art, and is part of the College of Art & Design. The School is home to approximately 400 undergraduate majors and 50 plus graduate students. Additional information on the program can be found at http://design.lsu.edu/art
Salary and rank are commensurate with qualifications and experience. An offer of employment is contingent on a satisfactory pre-employment background check. Review of applications will begin immediately. Application deadline is April 15, 2015, or until a candidate is selected.
BENEFITS: LSU offers outstanding benefits to eligible employees and their dependents including health, life, dental, and vision insurance; flexible spending accounts; retirement options; sick leave; paid holidays; wellness benefits; training and development opportunities; employee discounts; and more! Apply here:http://lsusystemcareers.lsu.edu/applicants/Central?quickFind=58924
Visiting Full-time Faculty, Graphic Arts, SMFA, Boston
The School of the Museum of Fine Arts, Boston (SMFA) is accepting applications for a full-time visiting faculty member in the Graphic Arts Area. The School is an interdisciplinary institution where faculty engage with students working in a variety of media and in assisting students to work across media and disciplines. Candidates should have the ability to facilitate students? research and production across both art and academic fields of study.
The chosen candidate will ideally teach the following courses in the 2015-2016 academic year:
GRA 1006 Graphic Arts Toolbox: Design, Production & Alternative Strategies (Fall 2015)
?GRA 2001 Signs & Symbols: Branding (Fall & Spring)?
GRA 2003 Framing Advertising (Spring 2016)?
GRA 3005 Design Studio (Fall & Spring)
to read about the mission of the area and see the full listing of courses please go to http://www.smfa.edu/graphic-arts
MFA required. Candidates should have a minimum of three years full-time teaching experience and a strong professional exhibition record on a national or international level. The ideal candidate will have experience working in print and web-based software and have a body of work that critically looks at branding and advertising in their studio practice.
A full time teaching work load includes 8-10 teaching periods per year. SMFA is an equal opportunity employer, and is committed to increasing the diversity of its faculty.
To apply, please send by email a letter of application, a link to your professional website and/or portfolio of your work with navigational instructions, a statement of teaching philosophy, and current curriculum vitae to email@example.com
. Please reference ?Graphic Arts Position? in the subject line of the email.
Samek Art Museum Fellow
Samek Art MuseumDepartment Overview
The Museum a program of Bucknell University that creates meaningful encounters between artists, students, scholars, the public and works of art. The Museum presents original, travelling, and collection exhibitions and public programs that cover the range of art history with an emphasis on contemporary art. The Museum maintains an active museum collection of over 5,400 objects, including 450 works installed across the campus. The encyclopedic collection includes objects from pre-history to contemporary video art with strengths in photography and prints. The Museum programs and/or manages 3 spaces - the Samek Gallery on campus (including offices, work-room, and collection study room), Downtown Gallery, and off-site collections storage - totaling 3,600 square feet of exhibition and program space plus 2,000 of storage and workspace. The Galleries produce, on average, 12 exhibitions, 75 public programs, and 36 campus events annually. For more information, see http://museum.blogs.bucknell.edu
The Museum Fellowship is offered for recent college graduates interested in pursuing a museum career. The fellowship offers professional training in curating, collection development, and arts administration and is designed to help fellows support their academic and career goals through supervised work experiences. Under the supervision of the Samek Art Museum director and chief curator, the fellow will have the opportunity to be involved in every aspect of the Museum's programs and operations. This is a 12-month (July 2015-June 2016) fellowship for one year with the possibility of a second year. This fellowship is a commitment of an average of 20 hours/week. The fellowship offers an annual $12,000 stipend for living expenses.Special Opportunities
The Museum is currently exploring actively collecting and preserving born-digital art in addition to traditional art forms, offering a unique opportunity for the next Fellow who will be an integral part of this research and early collection development. Museum director, Richard Rinehart, recently published "Re-Collection: Art, New Media, & Social Memory" (http://re-collection.net
or #re_collect) and working together with campus IT, the Museum is well positioned to undertake this project.
In addition to their other responsibilities and opportunities, the Fellow will be offered the opportunity to curate an exhibition drawn from the Museum's permanent collection at the end of their first year and, should the fellow remain a second year, they will be offered the chance to curate a special exhibition for the Museum's Downtown Gallery.Fellowship Learning Goals
For the fellow, the purpose of the fellowship is:
? To learn to function as a professional within his/her institution as well as the broader community of museums, and to understand current museum issues.
? To learn to function within the organizational structure of a museum and to develop a knowledge of governance and administrative operations.
? To develop knowledge and skills related to specific areas of museum work.
? To develop the ability to identify, assess and solve on-the-job museum problems.
? To assess individual wishes and needs for professional development.
? To learn how exhibitions are curated and produced in a professional art gallery/museum environment.
? To learn how the permanent museum collection of artworks is conserved, documented, and used in teaching and research.
? To learn how galleries and museums educate the public about art in an informal life-long learning environment.Fellowship Assignments
The fellow engages in learning opportunities and provides assistance with all aspects relating to the museum collections, interchanging/rotating exhibitions and interpretive programs, including, but not limited to:
? Curatorial coordination for the "Connections Gallery: Experiments in Community Curating" including coordinating bi-monthly installation and de-installation.
? Researching artists and the exhibition history of artworks, creating exhibition documentation, corresponding with artists, and other tasks that contribute to developing exhibitions.
? Conduct research, assist, and advise the Museum in collecting and preserving born-digital artworks.
? Receiving training in handling original artworks by assisting with installing and de-installing exhibitions and assisting with delivery and pick-up artwork.
? Documenting art objects, and making the collection available to students and faculty in a learning environment.
? Curatorial field trips to regional galleries and museums.
? Accompany director and staff to selected campus arts meetings.
? Acting as Museum docent.
? Occasionally opening gallery and assisting with producing events.
? Practicing public museum writing with regular writing for museum's blog.
? Read assigned readings about the history of museums and exhibition practices.
? Attend regular meeting with museum director to reflect on fellowship experiences, plan individual projects and receive work assignments, discuss readings, and receive career consulting.
? Attend weekly Museum staff meetings to observe and participate in administrative planning for the Museum's programs and operations.Fellowship Requirements
The ideal candidate has a demonstrated interest in curatorial practice. Attention to detail, excellent communication skills, and the ability to multitask and prioritize are essential to the position. Strong research skills are a plus. Background in art history with coursework in modern art preferred.
? A Master?s degree in art history (preferred, though BA's in art history or related fields such as art education, curatorial studies, or museum studies will be considered with outstanding ancillary experience and relevant research.)
? Familiarity with issues around curating, collecting, and preserving born-digital artworks preferred.
? Dependable, strong work ethic, and good communication skills.
? Must be proficient with social media tools (WordPress, Facebook, etc.) and familiar with digital AV media (Video files, Images, iMovie, Photoshop, etc.)
? Must be able to lift 50 pounds and work crouched or on ladders.
? Must have a valid drivers license.
? Must be able to obtain medical card required to drive 15 foot, 10,000 gross weight box truck.
? The University is required to conduct several background screens according to state and federal laws and Bucknell policy, including Pennsylvania Criminal History, FBI and Child Abuse clearances. The Samek Museum Fellowship offer is contingent upon the University?s verification of these credentials. Application Guidelines
All of the following materials are due by midnight on April 12, 2013, and should be submitted by email to: firstname.lastname@example.org
Include a cover letter that addresses all of the following questions in one to two pages:
? Why are you interested in this position?
? What makes you a strong candidate for this position? Please tell about your relevant educational background and past experience.
? What aspects of this position interest you the most? Why?
? What are your long-term goals? Where do you see yourself in five years?Resume
Please outline ALL of your employment history including art-related and non-art-related work experience. Please also list exhibitions you have worked on, art writing or curating, awards and recognition that you have received, other art-related engagements you?ve participated in, as well as extracurricular activities, etc.Writing Sample
Please send either:
? 2 academic papers you have written about art, or
? 1 academic paper and one other writing sample such as an exhibition brochure or art review.References
Please provide email and phone contact information for three references; professors, curators, gallery directors, or related professionals who know your work well. Additional Information
If you have any questions about this position or about the application process then please contact:
Richard Rinehart, Directorr.email@example.com://museum.blogs.bucknell.edu/
Canada Research Chair (Tier 2) in ? Multisensory and Responsive Design
Canada Research Chair (Tier 2) in ? Multisensory and Responsive Design
We are seeking an outstanding researcher to be nominated for a Tier 2 Canada Research Chair. The successful candidate will be appointed to a tenure track position in AMPD at the Assistant or Associate Professor level, with appointment to commence on September 1, 2015.
This pan-faculty position will attract a newly established research-practitioner with an innovative and stellar programme of research, and a significant track record in creative practice in the areas of information design and multisensory experience/interaction design. The successful candidate will be a practicing artist/designer, creative coder and technologist (i.e., able to work across a range of methodologies, software tools and programming languages utilized in information and multisensory design), within a strong theoretical framework. She or he will participate across the knowledge domains of the arts, media, performance and design, as well as health, biology, computer science, engineering, industrial design, architecture or urban planning. We invite applications from candidates with demonstrable expertise in one or more of the following: development of artistic tools and methodologies for embodied data exploration, dynamic visualizations of live interactive systems, interface design, user experience design (UX), design for virtual environments and massive multi-user systems, HCI, and strong cross-disciplinary approaches to information design.
For complete job description and application details, visit www.yorku.ca/acadjobs
. Salary is commensurate with qualifications and experience. All York University positions are subject to budgetary approval. Applications must be submitted in hard copy, by April 20, 2015.
York University is an Affirmative Action (AA) Employer and strongly values diversity, including gender and sexual diversity, within its community. The AA Program, which applies to Aboriginal people, visible minorities, people with disabilities, and women, can be found at www.yorku.ca/acadjobs
or by calling the AA office at 416-736-5713. All qualified candidates are encouraged to apply; however, Canadian citizens and Permanent Residents will be given priority.
Assistant Teaching Professor
Assistant Teaching Professor (Full Time Position)
Digital Storytelling: Multimedia Production, emphasis on animation or game design preferred
The Digital Storytelling Program in the College of Arts and Science at the University of Missouri seeks candidates for a full-time Assistant Teaching Professor faculty position in multimedia production with an emphasis on animation or game design. Candidates will be expected to teach on a nine-month, renewable appointment in the University of Missouri?s new Digital Storytelling BA program, starting August 2015.
Based in the liberal arts and sciences, the new Digital Storytelling B.A. program emphasizes narrative, multimedia and networked communication, as well as all elements of digital production, including writing, audio and visual production, and design. Because new faculty will participate in the growth and development of the program, we are looking for applicants who have both a larger vision for the possibilities of cross-disciplinary majors and also concrete strategies to engage students who may not have a background in every area.
Qualifications: An MFA, MA or MS, or equivalent industry experience in multimedia production including audio-visual field and studio production, animation, interactive game design, or related fields. Candidates will be evaluated on their record of teaching excellence as well as on-going and projected creative projects.
Compensation is competitive for professional practice and teaching faculty positions. This position is eligible for University benefits. The University of Missouri is located in the city of Columbia, Missouri and is the flagship school of the state?s university system. Columbia is home to a thriving arts community including two film festivals (the Citizen Jane Film Festival and the True/False Film Fest).
Application screening will begin April 1, 2015 and continue until the position is filled.
The University of Missouri is committed to cultural diversity, and it is expected that successful candidate will share this commitment. The University of Missouri is an Equal Opportunity/Access/Affirmative Action/Pro Disabled & Veteran Employer.
Please apply on-line at: http://hrs.missouri.edu/find-a-job/academic
Job number 15831
Triple Canopy, a nonprofit online magazine of art and literature with an office and a venue located in Brooklyn, seeks an experienced front-end developer with proven interest in publishing technologies. This person will play a significant role in shaping new projects by artists and writers, working from prototyping to publication, both on the Web and on other digital platforms.
The front-end developer will:
- collaborate with Triple Canopy?s developers and designers, who are based in New York, Los Angeles, San Francisco, and Berlin;
- participate in front-end development for future iterations of Triple Canopy?s online publishing platform;
- work on technical implementation and production support for projects created with Alongslide, Triple Canopy?s custom authoring and presentation tool;
- help maintain the editors? manual for Triple Canopy?s CMS and Alongslide.
The ideal candidate is:
- knowledgeable about interaction design technologies, from Web 2.0 to mobile apps;
- knowledgeable about contemporary technologies and standards for online and digital publishing;
- knowledgeable about developing open-sourced applications;
- personable, resourceful, and enthusiastic about creative experimentation and engaging in dialogues with Triple Canopy?s editors and collaborators alike;
- engaged with contemporary culture (visual art, literature, new media);
- able to articulate emerging technologies and their use to editors and collaborators without a background in technology;
- capable of working with iOS/Android and of doing back-end coding and audiovisual editing, although such experience is not required.
Triple Canopy requires an initial commitment of thirty-five hours per month, though the workload is likely to increase during occasional major development initiatives. We imagine this position to be suited for freelancers in search of a broader network of regular collaborators and for developers who desire critical engagement outside of a typical design and development studio. Interested candidates should submit a résumé, portfolio, GitHub profile, as well as any other relevant work samples to firstname.lastname@example.org
. Payment is commensurate with experience. No calls, please.
For more information about the mission and staff of Triple Canopy visit: http://canopycanopycanopy.com/about
. Triple Canopy is an equal opportunity employer. Applicants receive consideration without regard to race, age, ethnicity, religion, gender, national origin, disability or
any other basis prohibited by law.
We're an art collective looking for a 3D artist for a couple of projects short-term, and with intention of establishing a long-term relationship for freelance work. Our practice revolves around the contemporary sublime, high-end work that takes glitchy post-internet aesthetics towards a Greek ideal / Hollywood finish.
- Strong rendering skills
- Strong animation skills (some movement is required, although not a lot)
- Ability to collaborate and take an idea further
- Art history knowledge
- Familiar with contemporary art
Salary based on portfolio.
Please apply with portfolio and a short intro about your artistic interests to email@example.com
Advanced Media Specialist
Position Summary: The Advanced Media Specialist position provides professional services in museum-grade wide-format archival digital printmaking; laser cutting and etching; rapid prototyping/3D printing, and 3D scanning. Organize, facilitate and expedite Advance Media Studio (AMS) service production at the highest quality; assist with service management systems; supervise AMS student employees and communicate with key stakeholders regarding services provided by the AMS.
Qualifications/Required Education: Bachelor's degree in design, engineering, computer science, fine art or related field.
Preferred Education: Master's degree
Required Experience: 2-3 years relevant professional experience providing advanced 2D and 3D enterprise-level production services. Must include experience supporting advanced 2D and 3D imaging applications, archival printing and scanning, laser cutting, 2D and 3D printing.
Preferred Experience: Technical experience in relevant field, e.g., fabrication arts and manufacturing to include 3D modeling, 3D printing, 3D scanning, Class 4 laser systems and digital fine art printing.
Required Knowledge, Skills, and Abilities: (include unique competencies, certification, licenses, etc.): Ability to clearly communicate concepts to a non-technical audience. Excellent organizational, project management and technical skills. Familiarity and Understanding of Adobe Creative Suite (Photoshop, Illustrator, Bridge, Acrobat), EFI RIP, Flextight Scanning Software, Autodesk MAYA, SolidWorks, MeshLab, Blender, Pixoligic ZBrush, Geomagic Studio, Cinema 4D, Rinocerus 3D, netfab Studio, Z Corporation ZPrint for PC, Objet Studio Software and Z Corporation ZScan.
Preferred Knowledge, Skills, and Abilities: (include unique competencies, certification, licenses, etc.): Experience in technical and service support of museum grade digital fine art archival printing and 3D fabrication services.
Quicklink for Posting: www.nyucareers.com/applicants/Central?quickFind=59824
For more information about working at NYU and to apply for this position, visit our website at: www.nyucareers.com
. When asked "How were you referred to NYU?", please select the appropriate source from the drop-down menu. We accept online applications only.
Apply Here: http://www.Click2apply.net/zjvkmvt
Whitney Museum of American Art Seeks Full-Time Developer. Immediate Start Preferred. Competitive!
A full-time position is available in the Digital Media department for a Web Developer with a preferred immediate start date. The Digital Media department is responsible for creative direction, content strategy, implementation, and management for all of the Museum?s public-facing digital products, including the museum?s website, visitor app, and digital signage system. The position will last for approximately ten months and bridge the Whitney?s transition to its new downtown location; this is a distinctive time in the history of the institution, which presents exciting opportunities in the digital space. This position reports to the Director of Digital Media.Requirements:
? BA in computer science preferred; comparable work experience will be considered.
? Strong client-facing communication and project management skills; strong ability to manage personal time, tasks.
? Strong attention to detail.
? Knowledge and interest in 20th-century American art and contemporary art desirableRequired skills (5+ years experience):
? Building Drupal (7) sites and modules
? Migrating Content Management Systems
? Ruby on Rails
? Linux server administration, Debian preferred
? Version control, Git preferredAdditional strongly preferred skills:
? 3rd party API integration (REST, JSON)
? Familiarity with responsive layouts and SASS
Please send resume, cover letter and salary requirements to: firstname.lastname@example.org
The Whitney Museum of American Art is an Equal Opportunity Employer. The Museum does not discriminate because of age, sex, religion, race, color, national origin, disability, marital status, veteran status, sexual orientation or any other factor prohibited by law. Qualified candidates of diverse ethnic and racial backgrounds are encouraged to apply for vacant positions at all levels. This description shall not be construed as a contract of any sort for a specific period of employment.
Visiting Assistant Professor of Art & Art History (Video/Studio)
Studio Art, Video Artist. We welcome applications for a full-time, one-year leave replacement position at the visiting assistant professor level in the Department of Art & Art History, beginning fall term 2015. Teach beginning and advanced courses in video art as a studio practice focused on the moving image and the introductory studio course that spans theory and practice across artistic media. Contribute to ongoing film and media programming in Golden Auditorium, a state-of-the-art 150-seat theater with 35mm projection. The successful candidate will also contribute one course to Colgate's interdisciplinary Film and Media Studies program and/or the Liberal Arts Core Curriculum. Completion of the MFA is expected prior to or shortly after the date of hire. Five course load.
Letter of application, c.v., three current letters of recommendation, and examples of recent work, publications, as well as students? work must be submitted through https://academicjobsonline.org/ajo/jobs/5344
. Examples of recent work can be submitted following the directions supplied by Academic Jobs Online or an included URL. Review of applications will begin March 2, 2015, and continue until the position is filled. Colgate is committed to supporting a changing national student population, and strives to be a community supportive of diverse perspectives, identities, ways of life, and philosophies. Candidates are encouraged to describe in their cover letter their strengths and experiences in teaching diverse student populations and in promoting a diverse and inclusive educational environment. Colgate is an EEO/AA employer; women and candidates from historically underrepresented groups are especially encouraged to apply. Applicants with dual-career considerations can find postings of other employment opportunities at Colgate and at other institutions of higher education in upstate New York at www.upstatenyherc.org
Tenure-Track Position in Game Design
The Visual Arts & Technology program at Stevens Institute of Technology invites applications for a tenure-track, open rank position, to begin fall 2015, teaching courses in Game Design. In particular, we are interested in candidates whose research and teaching push the idea of games into new territories, are committed to both creative making and a critical dialog about games and play, and whose dynamic teaching can help students succeed professionally. The ideal candidate should demonstrate an eagerness to help build a unique and cross-disciplinary program in Game Design at the undergraduate level, as well as shape our new M.A. program in Game Design. Additional preference will be given to candidates with experience in animation and modeling.
Teach courses across all levels of the undergraduate and graduate curriculum; develop new courses in the candidate?s area of expertise, especially as they overlap with other disciplines across the Institute; help students be technically, aesthetically, and creatively prepared to innovate in a variety of artistic disciplines; advise and mentor undergraduate and graduate capstone projects; maintain an active creative research agenda; and serve on program, College, and Institute service including committee work and advising.
Stevens Institute of Technology, located on the Hudson River across from midtown Manhattan, is a small, selective research university with approximately 2,700 undergraduate students in 33 disciplines ranging from engineering, science, humanities and social sciences, visual art and technology, and music and technology. Housed in the College of Arts and Letters, the Visual Arts & Technology program offers a unique Bachelor of Arts degree with a focus on the intersection of technology, art, and design. A growing part of Stevens, the Visual Arts & Technology students work in tandem with programs in Music & Technology, Science and Technology Studies, and other areas across the Institute.
Located a 10-minute subway ride from New York City and a short train ride to Boston, Philadelphia, and the rest of the east coast, Stevens draws some of the most talented and gifted undergraduate students from across the globe.
-MFA in art or design, or a terminal degree in a related field
-Demonstrable record of creative and professional achievement in the field
-Ability to teach a range of courses in Game Design at all levels, as well as develop new courses in the applicant?s area of expertise
-Terminal degree in Game Design or related fields
-Demonstrable college teaching effectiveness, especially including the graduate level
-Expertise in animation and modeling
-Experience with curriculum development
-Ability to teach additional courses across the art and design curriculum
-Experience mentoring in professional practices and entrepreneurship
Salary: Commensurate with qualifications and experience
-Letter of application
-Teaching statement and list of previously taught courses
-URL of online portfolio
-Names and contact information for three references (no letters needed)
Applicants must fill out an application through the Stevens website here: http://www.stevens.edu/hr/employment.shtml
Once the application is completed, please email the above materials as a single PDF to Prof Jeff Thompson at email@example.com
Review of applications will begin immediately but must be received by March 23, 2015 for full consideration.
For further information at Stevens and the Visual Arts & Technology program, please visit:http://www.stevens.eduhttp://www.stevens.edu/calhttp://www.stevens.edu/cal/visualarts
2 Year Visiting Faculty Position - Electronic and Time Based Arts2 Year Visiting Faculty Position ? Electronic and Time Based Art
Beginning August 2015
Carnegie Mellon University School of Art
The School of Art at Carnegie Mellon University seeks to fill a two year full-time visiting position in the School of Art?s Electronic and Time Based (ETB) area, recently ranked #1 in multimedia by US News & World Report. We are seeking a dynamic individual working in a wide range of media from a critical perspective. Expertise and experience in other media is also desirable. Conceptual strengths, contextual sensibilities, critical inquiry and a multidisciplinary orientation are sought to teach courses, from freshman to graduate level, and to work with an enthusiastic faculty team in developing the ETB area.
The School of Art is one of five schools in the College of Fine Arts, which also includes the Schools of Architecture,
Design, Drama and Music. Its undergraduate and graduate curricula require media, concept, community affiliation, and visual culture exploration as well as university academic study. Areas of concentration include Electronic and Time-Based Work; Sculpture, Installation, and Site-Work; Drawing, Painting, Printmaking and Photography; and Contextual Practice. The School consists of 23 full-time faculty, 10 staff members, about 200 undergraduates and 18 graduate students. In addition to BFA and MFA degrees in Art, interdisciplinary degrees are offered in collaboration with other colleges in the university. The School is actively involved with a variety of unique centers for interdisciplinary arts research and education, including the Frank-Ratchye STUDIO for Creative Inquiry, the Center for the Arts in Society, and the iDeATe (Integrative Design Arts and Technology) program at Carnegie Mellon University.
The university is located in Pittsburgh, Pennsylvania, which has been cited as being the ?Best Arts Destination? among mid-size cities and one of the USA?s most affordable and livable places. In addition to the Carnegie Museum of Art, the Andy Warhol Museum, the Mattress Factory, Pittsburgh Cultural Trust galleries, Pittsburgh Filmmakers and The Pittsburgh Glass Center, the city has a vibrant young art scene that includes many small galleries and alternative exhibition opportunities.
We seek educator-practitioners who work as critical makers in emerging media. We are especially looking for applicants with expertise in some of the following areas:
Critical game making
The School invites applicants with the following qualifications:
An innovative and creative practice.
An advanced degree or equivalent experience.
University-level teaching experience, preferably beyond teaching assistantships.
Competency in one or more arts-engineering toolkits or technological media: for example, Processing, Arduino, Max/MSP, Unity, web development, multimedia production, cell-culture, etcetera.
An exhibition record of digital/electronic, time-based, and/or other new media work.
Carnegie Mellon is an Affirmative Action/Equal Opportunities employer committed to diversity.
Appointment Levels: Assistant Professor. Position begins mid-August 2015.
Salary and Benefits: Commensurate with experience
Additional Programmatic Information: http://www.cmu.edu/art/
Applications To Include:
- Letter of application with teaching philosophy and statement of creative practice
- Curriculum Vitae
- Names/addresses/telephone numbers of 3 references (no recommendation letters)
- Documentation of artwork. Up to 20 images and up to 10 minutes of video.
Application must be submitted via https://cmuartjobs.slideroom.com
by January 31st.
Application review will begin mid-February 2015
College Laboratory Technician - Visual Media
College Laboratory Technician - Visual Media
Job ID: 11688
Location: CUNY City College of New York
- Performs highly-skilled laboratory functions and other technical duties in support of coursework.
- Sets up, maintains, and organizes student laboratories
- Assists students with setting up experiments and other learning exercises, and with the use of equipment and materials
- Maintains appropriate safety and hygiene standards
- Maintains required documentation related to laboratory activities
- Manages equipment and materials inventories.
College Laboratory Technician
CAMPUS SPECIFIC INFORMATION
The Art Department Visual Media Lab College Laboratory Technician (CLT) will assist with coordination and maintenance of a new Visual Media Lab that will primarily serve the Art History, Studio Art, and Art Education areas of the Art Department. The CLT will report to the Art History Program Director and be responsible for the maintenance, and troubleshooting of lab and classroom computers, printers, networks, and software for art, art history, and design programs. The CLT will assist lab users, hire and supervise student lab assistants, manage equipment checkout, and monitor Art History classrooms for maintenance and upkeep of equipment. She/he will handle all student and faculty image-scanning requests and provide support for art library databases such as ArtStor and SharedShelf and for departmental websites. The CLT will also provide basic training and support instructions
for students in Art History, Studio Art, and Art Education students; provide media lab support for faculty
and the department. The position includes providing support for the Art History program and other
areas; assisting with related instructional activities; and orienting student and new instructors in the use of the facilities/equipment. The CLT will also perform any other related tasks assigned by the Art History Program Director.
High School Diploma with a minimum of four years' related experience. Additional education may be used to meet the experience requirement: an Associate degree may be substituted for two years experience, and a Bachelor's degree may be substituted for four years experience.
City College experience preferred. A strong background in Art History and/or Fine Art. An MA or MFA degree is strongly preferred. The position requires strong interpersonal, leadership, and management skills, organizational ability with attention to detail and the ability to develop and implement organizational procedures and policies, excellent writing and oral communication skills, and technical expertise including server maintenance, screen calibration, the use of Powerpoint, various Adobe Creative Suite software (especially Photoshop, Lightroom, and Camera Raw), Corel Draw, AutoCad, FileMaker, and Excel. Candidates should be able to guide students with workflow from file input and scanning to file preparation. Knowledge of video editing software such as Final Cut Pro or Premiere is also preferred and an understanding of print drivers, print software, printer maintenance.
Commensurate with qualifications and experience.
CUNY offers a comprehensive benefits package to employees and eligible dependents based on job title and classification. Employees are also offered pension and Tax-Deferred Savings Plans. Part-time employees must meet a weekly or semester work hour criteria to be eligible for health benefits. Health benefits are also extended to retirees who meet the eligibility criteria.
HOW TO APPLY
If you are viewing this job posting in CUNYfirst, please click on "Apply Now" on the bottom of this page and follow the instructions. If you are viewing this job posting externally, please apply as follows:
- Go to www.cuny.edu
and click on "Employment"
- Click "Search job listings"
- Click on "More search options"
- Search by Job Opening ID number
- Click on the "Apply Now" button and follow the instructions.
PLEASE NOTE THAT YOU MUST UPLOAD A COVER LETTER AND RESUME AS ONE DOCUMENT IN ANY OF THE FOLLOWING FORMATS: doc, .docx, .pdf, .rtf, or text format.
Position open until filled with resumes to be reviewed 1/21/15.
JOB SEARCH CATEGORY
CUNY Job Posting: Managerial/Professional
EQUAL EMPLOYMENT OPPORTUNITY
We are committed to enhancing our diverse academic community by actively encouraging people with disabilities, minorities, veterans, and women to apply. We take pride in our pluralistic community and continue to seek excellence through diversity and inclusion. EO/AA Employer.
Post-Doc Position/Wissenschaftliche/r Mitarbeiter/in
Job Advertisment - Museum für Naturkunde Berlin
(German version below)
Our Mission: Discovering and describing life and earth - with people, through dialog.
The Berlin Natural History Museum
is an integrated Research Museum of the Leibniz Society recognised for its excellence, international presence and globally networked research infrastructure. It is active in three closely linked fields: collections-based research, collections development, and research-based public outreach and education.Job Category
: Post-Doc PositionHours
: Part-Time (75%)Time Period
: Third party funding, starting from April 1st, 2015 limited to 24 monthsPay
: E13 TV-L BerlinBackground to work environment:
The position is situated in the project ?Mobile Objects? within the DFG Cluster of Excellence Image Knowledge Gestaltung. ?Mobile Objects? is a joint cooperation between the Humboldt-Universität zu Berlin Department of History, the Humboldt-Universität Collections, the Ibero-American Institute and the Museum for Naturkunde Berlin. It addresses shifting concepts and conditions of mobility of scientific objects since the post-war era (https://www.interdisciplinary-laboratory.hu-berlin.de/en/base-projects/mobile-objects
The scope of activities in this post includes the development and execution of a research project centering on the topic: ?Political object mobility. Natural history collections in Berlin?s post war era.? Close collaboration and exchange with members of the base project ?Mobile Objects? are required.Requirements:
? Successfully completed university studies and a doctoral degree in one of the following disciplines: History of Science, Art History, History, Literary and Cultural Studies, Media Studies, Ethnology, Sociology, Science Studies
? Knowledge of discussions and literature on material culture
? Familiarity with the history of Berlin?s natural history collections
? Familiarity with the relevant archives
? Excellent reading comprehension skills in German
Experience working in an interdisciplinary research context as well as strong team and communication skills are preferred.Note:
The Museum für Naturkunde Berlin is an equal opportunity employer. Women and applicants with disabilities are explicitly encouraged to apply. Applications should be sent by 06.02.2015, citing job advertisement No. 02/2015 to: Museum für Naturkunde Berlin, Personalreferat, Invalidenstrasse 43, 10115 Berlin.
Printed applications will not be sent back. Therefore, only copies of important documents should be submitted.
Unsere Mission: Wir erforschen das Leben und die Erde im Dialog mit den Menschen.
Das Museum für Naturkunde Berlin (MfN)
ist ein exzellentes und integriertes Forschungsmuseum der Leibniz-Gemeinschaft mit internationaler Ausstrahlung und global vernetzter Forschungsinfrastruktur. Es ist auf drei eng miteinander verzahnten Feldern tätig: der sammlungsgestützten Forschung, der Sammlungsentwicklung und -erschließung und der forschungsbasierten Öffentlichkeits- und Bildungsarbeit.Bezeichnung:
75 % v.H.d. regelm. wöchentlichen ArbeitszeitBefristung:
Drittmittelfinanzierung, ab 1. April 2015 befristet für 24 MonateEntgeltgruppe:
E13 TV-L Berlin
Die Stelle ist im Rahmen des DFG-Exzellenzclusters Bild Wissen Gestaltung im Basisprojekt ?Mobile Objekte? angesiedelt, das zusammen mit dem Institut für Geschichtswissenschaften und den Universitätssammlungen der Humboldt-Universität zu Berlin sowie dem Ibero-Amerikanischen Institut durchgeführt wird und sich mit verändernden Mobilitätskonzepten und -bedingungen von wissenschaftlichen Objekten seit der Nachkriegszeit beschäftigt (https://www.interdisciplinary-laboratory.hu-berlin.de/de/basisprojekte/mobile-objekte
Die Aufgabe ist die Entwicklung und Durchführung eines Forschungsprojekts zum Thema ?Politische Objektmobilität. Naturkundliche Sammlungen im Berlin der Nachkriegszeit?. Dabei werden die Zusammenarbeit und enger inhaltlicher Austausch im Basisprojekt ?Mobile Objekte? vorausgesetzt.Anforderungen:
? Abgeschlossenes wissenschaftliches Hochschulstudium und Promotion in einer der folgenden Disziplinen: Wissenschaftsgeschichte, Kunstgeschichte, Geschichte, Literatur- und Kulturwissenschaft, Medienwissenschaft, Ethnologie, Soziologie, Wissenschaftsforschung
? Kenntnisse der Diskussionen zur materiellen Kultur
? Vertrautheit mit der Geschichte der naturkundlichen Sammlungen Berlins
? Kenntnisse der relevanten Archive
? Sehr gute Englischkenntnisse in Wort und Schrift
Erwünscht sind darüber hinaus Erfahrungen in interdisziplinären Arbeitszusammenhängen sowie ausgeprägte Team- und Kommunikationsfähigkeiten.
Zur Sicherung der Gleichstellung sind Bewerbungen qualifizierter Frauen besonders willkommen.
Schwerbehinderte Bewerber/innen werden bei gleicher Eignung bevorzugt. Bewerbungen mit den üblichen Unterlagen (Lebenslauf, Zeugnisse) sowie einem Anschreiben mit Erläuterungen zu Ihrer Erfahrung sind bis zum 06.02.2015 unter Angabe der Kennziffer 02/2015 an: Museum für Naturkunde, Personalreferat, Invalidenstraße 43, 10115 Berlin
zu richten. Bitte beachten Sie, dass eine Rücksendung von Unterlagen und Bewerbungsmappen nur mit beigefügtem Rückumschlag erfolgt. Zu unserer Entlastung bitten wir Sie von der Zusendung von Bewerbungsmappen abzusehen, und mit der Bewerbung ausschließlich Kopien in einfacher gehefteter Form einzureichen.
Contract Faculty Position - Visual Communication Design and Graphic Design, School of Art
Contract faculty position available August 21, 2015. Responsibilities: teach four studio classes each semester to undergraduate BFA Visual Communication Design students, Web Design, Graphic Design Studio, and Intro to Computer Art; engage in professional practice, research, and activities related to the discipline; contribute to curriculum development and departmental service. Candidates for searches must have current authorization to be employed in the U.S. without employer sponsorship. For more information, please go to http://www.bsu.edu/hrs/jobpostings
Ball State University is an equal opportunity, affirmative action employer and is strongly and actively committed to diversity within its community.
Minimum qualifications: M.F.A. degree in Graphic Design or interactive design emphasis; evidence of teaching potential; Apple platform expertise; evidence of exceptional Web design skills; expertise with current Adobe Creative Suite, current web trends, Dreamweaver, Flash, HTML, CSS, and other relevant web languages; evidence of appropriate professional and/or creative activity in design; understanding of design methodology, conceptual approaches, and various design processes as well as practical applications in a variety of media and mediums. Preferred qualifications: documented teaching and professional experience; broad knowledge of contemporary issues in visual culture in the 21st century as it prepares students for careers in the evolving practice of design. Candidates for searches must have current authorization to be employed in the U.S. without employer sponsorship.
BAU AT CAMARGO SUMMER ARTS RESIDENCY - CASSIS, FRANCE
BAU AT CAMARGO SUMMER ARTS RESIDENCY - CASSIS, FRANCE
In 2014 BAU Institute launched a new arts residency hosted by the Camargo Foundation in Cassis, France. The BAU at Camargo Summer Arts Residency provides BAU Institute funded Fellowships for the realization of projects in the arts. There is no cost to attend. Creative practioners demonstrating a serious commitment to their practice and a desire to work independently within an international community are welcome to apply.
A public exhibition and reading/performance will be held at FiveMyles gallery in Brooklyn, NY in December 2015 to showcase the new work created at the residency. A catalogue published by the gallery will document the exhibition.
2015 RESIDENCY DATES
One month: July 22 ? August 20.
Two week residencies (limited availability):
July 22 ? August 5, or August 6 ? August 20.
Applications are due on or before February 15, 2015, eastern standard time.
BAU Institute welcomes international applicants at all career levels. The residency supports the development of work in the Visual Arts (including photography, video and new media), Creative Writing, Dramatic Writing, Performance and Musical Composition. The residency may accommodate up to 15 people at a time. Fellowship selections are determined by a rotating panel of discipline specific professionals. No current full-time students may apply.
Live and Work in Italy this June!
2015 BAU SUMMER RESIDENCY FOR ARTS AND CULTURE?
The Summer Residency for Arts and Culture in Otranto, Italy provides visual, literary and other creative artists, the time and the space to create new work. This singular cultural opportunity in an ancient urban setting is a haven for creative rejuvenation and intensive focus. One month or two week periods are offered in June for up to 12 residents at a time.
Early submission application on-line until 11:59 PM EST February 1, 2015
Final applications on-line until 11:59 PM EST March 15, 2015
RESIDENCY DATES AND FEES
Application Fee $25
One month stay: 2900 ? June 1?30
Two week stay: 1500 ? June 1?15 or June 15?30
Two week stay for an artist couple is 2500 ?
A non-refundable deposit of 500 ? is due within 15 days of acceptance to secure your place. This is applied to the total residency fee.
Note: US dollar payments are subject to current exchange rates
FACILITIES AND SERVICES
Fellows live in two-bedroom/ two-bathroom apartments within the walled city by the sea. Artists work in studios in the Aragonese Castle of Otranto with its panoramic terraces. Guided excursions to cultural sites and antiquities are included. Welcoming and closing group dinners are offered for each session. An orientation tour with an information packet and introduction to local resources is provided. A final open studio event is arranged at the end of each session. Additionally, residents are encouraged to share their work at an informal gathering. All group activities are always optional. A small staff is available for housing, coordination of arrivals and departures, translation, and studio needs. The BAU Institute Residency Director will be on site.
BAU Institute welcomes international applicants at all career levels. The residency supports the development of work in the Visual Arts, Writing, Time-based media, Performance, and all creative disciplines. The residency may accommodate up to 12 people at a time. Selections are determined by a panel of arts professionals. No current full-time students may apply except for advanced PhD candidates.
Digital Arts Technician
Bennington College seeks a Digital Arts Technician, beginning in mid-February 2015, to work closely with faculty, IT staff and students. The Technician is responsible for providing technical assistance in support of the Digital Arts curriculum, supervising, maintaining and scheduling computing facilities, and managing student monitors of the facility.
The position involves troubleshooting student problems, responding to faculty requests, and providing basic instruction in equipment use. Facilities include a lab with 14 Macintosh computers, Epson 7600 and 2400 printers, an adjunct physical computing workspace with a small equipment bank, laser cutter and several 3D printers.
This is a full-time position during the academic terms (9 months per year), with benefits. The review of applications will begin immediately and will continue until the position is filled.
Please apply with a cover letter, resume, and the name and contact information for three references to https://bennington.recruiterbox.com/jobs/fk0eak
. Bennington College is an equal opportunity employer committed to diversity.
Full-Time Faculty in Department of Film, Video, New Media, and Animation
* Due to a discrepancy in the deadline for applications for a full-time faculty member in the Film, Video, New Media, and Animation Department, please note that the deadline has been extended to January 12, 2015. Slideroom has been reopened and will remain open and accept applications until midnight on January 12.
Full-Time Faculty in Department of Film, Video, New Media, and Animation
The School of the Art Institute of Chicago's Department of Film, Video, New Media and Animation seeks applicants for a full-time, tenure-track faculty position beginning Fall 2015. Rank and salary are commensurate with experience, teaching, and current professional status.
The department seeks candidates who are practicing artists with strong conceptual and historical grasps of contemporary issues in the field of experimental Media Art. Deeply addressing approaches as diverse as long-form Narrative Cinema to New Media Art, the department is looking for practicing artists who work directly in these fields. Film, Video, New Media, and Animation is committed to alternative forms and theory-practices.
The successful candidate will demonstrate the ability to teach studio courses in a theory-practice context; to participate in curriculum development and review as well as forms of academic assessment; and to advise undergraduate and graduate students in an interdisciplinary fine arts context.
Applicants must have an active professional creative practice as a practicing artist with a significant exhibition record. The ideal candidate is committed to teaching media production and capable of creating a critical and inventive environment in the classroom. Applicants should be familiar with various methods of production?DIY to industry standards. A minimum of three years teaching experience at the college level is required. Terminal degree required-MFA or Master-level degree. In some cases, an undergraduate degree with commensurate experience will be considered.
By Monday, January 12, 2015, please submit an application and required materials at SAICfaculty.slideroom.com
. You will create an account before completing the application that is a combination of fill-in fields and uploaded documents. You are encouraged to begin the application well before the deadline. Applicants can save and continue to work on the application until the final submission. Once an application is begun, there is a grace period for additions or revisions. No late applications may be submitted for any reason. SAIC will underwrite the application fees; you will not be charged for the application process.
Complete the fields for: educational background; current position; and contact information for three professional references.
Please convert all word documents into PDFs before uploading. Required files include: cover letter stating interests and qualifications; résumé; artist statement; a statement of teaching philosophy; evidence of successful administrative and/or leadership abilities; sample syllabi for an undergraduate studio course; and portfolio/support materials as appropriate, i.e. video files uploaded to Slideroom or Vimeo links.
Tenure Track Assistant, Associate or Full Professor (Virtual Technology & Design)
University of Idaho
Tenure Track Assistant, Associate or Full Professor (Virtual Technology & Design)
College of Art & Architecture
Virtual Technology and Design
Classification Group Title
Negotiable (must be justified)
$55,000 - $75,000
Type of Appointment
Full Time/Part Time
Virtual Technology and Design (VTD) program at the University of Idaho seeks a dynamic innovator who will blend integrated design thinking with emerging technologies to conceive of creative solutions. Applicants should be comfortable exploring a trans-disciplinary approach to an electronically mediated design processes. The successful candidate will maintain a growing, innovative research/creative scholarship agenda. Additionally, candidates will be able to contribute to the program and college vision in at least two of the following three areas:
? Interactive virtual environments: Designing and developing interactive virtual worlds for use in entrainment and non-entertainment activities (Information design, visualization, concept design, experience design, architecture, industrial design).
? Visualization: Addressing the complexities of envisioning and creating artifacts and virtual environments (information design, visualization, bio-statistics, computer science)
? Design Fabrication: Translation of virtual forms into physical artifacts and vice-versa. (industrial design, sculpture, computer science, concept design, architecture, engineering)
Candidates for the position should be qualified to teach undergraduate VTD design and technical studios and integrate their research into design courses. Candidates are expected support the college vision to teach the integrated concepts of art, design, and technology with a focus on cultural and environmental stewardship.
Job Duty Function
Teaching and Advising
Virtual Technology and Design is a studio-based program. The candidate will have the opportunity to teach undergraduate studios and graduate students, contribute to the integrated classes within the college, and pursue an area related to their area of specialty that compliments the program.
? Teach 2-3 load
? Advise undergraduate and graduate students
? Help facilitate design studio experiences for VTD
Job Duty Function
Maintain a productive and innovative research agenda.
? Participate in program and University-wide research cohorts
? Seek grant-getting opportunities
? Engage in scholarly pursuits such as conferences, papers, entrepreneurial enterprises, and creative productions
? Support teaching with research and creative activity
Job Duty Function
? Foster connections outside of college and university
? Facilitate projects that may include online learning and certificate programs
? Create co-curricular experiences (workshops, etc.) for a program and college-wide audience
Job Duty Function
Promote and expand entrepreneurial relationships with research/creative communities connected to Virtual Technology and Design.
? Work on college and university level committees and Strategic Interest Groups to promote novel pedagogical approaches
? Help recruit high-performing students for both the VTD and MS IAD (Masters of Science ? Integrated Architecture and Design) programs
?Terminal Master?s or professional degree in a design discipline or related field
?Demonstrated experience in teaching design and technologies utilized in digital simulation, visualization and/or digital gaming development
?Demonstrated technology skills and ability to:
- Engage students in a design/development experience utilizing multiuser virtual worlds including Unity 3D and Jibe with an emphasis on embedded intelligence and program language application.
- Create and utilize creative technological to address complex problems
?Demonstrated innovative research/creative trajectory
?Experience in the use and application of programming languages in virtual world development. Languages may include C#, Python, Java
? Doctorate or professional degree and/or strong professional practice
? Demonstrated experience in applied research or research and development (R&D) with technologies utilized in digital simulation and visualization
? 3 ? 5 years of professional practice in an industry designing and implementing digital simulation or digital gaming experiences
Special Instructions to Applicants
In addition to the online application, please submit the following items:
1. A statement regarding your teaching and research philosophy.
2. A list of 3 references with contact information.
3. An electronic portfolio in pdf format. Please send the portfolio to Virtual Technology and Design Program, University of Idaho, 875 Perimeter Drive MS 2491, Moscow, ID, 83844-2491.
Background Check Statement
Applicants who are selected as final possible candidates may be required to pass a criminal background check.
To apply, please visit: http://apptrkr.com/542467
The University of Idaho is an equal opportunity and affirmative action employer. It is the policy of the regents that equal opportunity be afforded in education and employment to qualified persons regardless of race, color, national origin, religion, sex, age, disability, or status as a disabled veteran or Vietnam-era veteran. It is also the policy of the University of Idaho to not discriminate based on sexual orientation.
Artist's Assistant / Project Manager
A Los Angeles-based contemporary artist is seeking a highly qualified, full-time Artist's Assistant / Project Manager. Starting salary of $40K/year, with possibility of commission dependent on sales and possible benefits. Need someone to start ASAP - by January 1st would be optimal.
In-depth and current working knowledge of the Los Angeles and international art world is REQUIRED. If you are not familiar with the major players and significant galleries, please DO NOT APPLY.
Someone who is immersed in the contemporary art world but who is not an artist. The position would be a good fit for a previous gallery director with a Type A personality.
Your working time will be apportioned between a midtown office setting and with the artist on the west side. Occasional travel may be required.
? Extremely detail-oriented, structured, flexible, and efficient, with a strong proficiency in communication over a variety of formats.
? Highly tech savvy (computer skills and social media familiarity must be exceptional)
? Confidently able to liaise with gallerists, curators, collectors, vendors, and others.
DESIRED QUALITIES (not required):
Knowledge of additional languages beyond English. (German, Japanese or French a plus).
APPLICATION FORMAT GUIDELINE:
- 1 Page CV
- Top 3 Artists, with a 5 word description for each
- Top 3 Galleries, with a 5 word description for each
- 3 Sentences describing what you like to do in your down-time.
- Links to any relevant web-pages (e.g. LinkedIn, etc.)
-Reply directly to firstname.lastname@example.org
ABOUT THE ARTIST:
The artist is known for work in a variety of media, including video, photography, painting, and sculptural installation. Her art has been shown throughout Europe, the United States, Southeast and East Asia, and West Africa.
Interactive Media Studio Director ? Senior Lecturer or Lecturer, Full-Time or Senior Artist-in-Residence
The University of Washington Bothell (UWB) seeks a dynamic educator and professional to guide students in applying theories and practices of interactive media design in an immersive studio environment. Industry experience as a senior contributor or leader of end-user software development and/or related digital media projects is preferred.
The Studio Director is a hybrid teaching/administrative position that serves as a cornerstone of the campus?s IMD major. The successful candidate will have a faculty appointment in the School of Interdisciplinary Arts and Sciences (IAS) or the School of Science, Technology, Engineering, and Mathematics (STEM), and will join a campus that values interdisciplinarity, diversity, and engaged forms of research and teaching. This is a multi-year appointment with a 9-month service period.
IMD?s cohort-based, 2-year program consists of paired studio and practicum classes in five of six quarters, in addition to electives. The Studio Director is responsible for teaching the sequence of practicum courses in which students design, prototype, and pilot interactive media products (http://www.bothell.washington.edu/mediadesign/course-information/studio-elements
). The role requires the management of a diverse portfolio of student projects and coordination with internal and external stakeholders, including faculty members, students, and staff across campus, regional organizations and businesses, and UW Bothell?s Digital Future Lab (http://www.bothell.washington.edu/digitalfuture
). We are especially interested in applicants who can connect students to the broader technology community in the region.
Specific requirements for this role include:
? Passion for working with undergraduate and graduate students who have broad backgrounds and limited experience by leading, championing, managing, instructing, critiquing, mentoring, advising, and supporting them, as needed, in mastering the concepts and skills needed to succeed in their career aspirations.
? Record of teaching success in studio environments and evidence of success in working with diverse student and community populations.
? Familiarity with current production and design methodologies and tools, facility with all aspects of interactive media development, and software development and/or related digital media production background (professional expertise and experience leading cross-discipline teams preferred).
? Masters or PhD degree or significant industry experience is required at time of appointment.
The University of Washington Bothell houses an array of undergraduate and graduate programs, is located in the Seattle metropolitan area, and provides faculty members with access to the research and funding resources of the UW as a whole. Co-housed in the Schools of IAS and STEM, the major in IMD is part of a dynamic digital media production ecology on and off campus. Along with related degrees in IAS (media and communication studies; interdisciplinary arts) and STEM (applied computing), IMD educates students to become critical, collaborative, and creative media producers, artists, and designers. In this way, the major contributes to the campus?s broader commitment to the linkage of theory and practice through scholarship and curricula that are relevant to diverse student populations.
When hired through a national search, Lecturers and Artists-in-Residence are eligible for renewable multi-year appointments, promotion, and sabbatical, among other benefits available to full-time UW faculty members. For more information about the position, the IMD major, and the Schools of IAS and STEM, please visit the campus website (http://www.uwb.edu/
) or email the search committee chair, Professor Mark Kochanski: MKochanski@uwb.edu
. Preferred deadline: January 5, 2015. Applications should include a letter addressing the candidate?s scholarly and pedagogical qualifications for the position; CV; research/creative work sample; and evidence of teaching success or teaching dossier. Email applications in one electronic file to email@example.com
. Letters of recommendation will be requested of candidates who advance in the process.
University of Washington faculty members engage in teaching, research and service. Candidates should expect to teach at all levels of the undergraduate and graduate curriculum. The University of Washington is an affirmative action and equal opportunity employer. All qualified applicants will receive consideration for employment without regard to, among other things, race, religion, color, national origin, sex, age, status as protected veterans, or status as qualified individuals with disabilities.
Interactive Media Design ? Assistant Professor
The University of Washington Bothell (UWB) seeks a dynamic educator who bridges theories and practices of design studies, with expertise in one or more of the following areas: design thinking, interaction design, media experience, digital media arts practice, digital graphics and animation.
One position is being recruited at the rank of Assistant Professor (0116). This would be a full-time, multi-year appointment with a 9-month service period.
The successful candidate will provide collaborative leadership for the major in Interactive Media Design (IMD), have a faculty appointment in the School of Interdisciplinary Arts and Sciences (IAS) or the School of Science, Technology, Engineering, and Mathematics (STEM), and join a campus that values interdisciplinarity, diversity, and engaged forms of research and teaching. Record of teaching excellence, evidence of commitment to working with diverse student and community populations, and PhD (or foreign equivalent) are required at time of appointment. Salary is commensurate with qualifications and experience.
The University of Washington Bothell houses an array of undergraduate and graduate programs, is located in the Seattle metropolitan area, and provides faculty members with access to the research and funding resources of the UW as a whole. Co-housed in the Schools of IAS and STEM, the major in IMD is part of a dynamic digital media production ecology on and off campus, including the campus?s Digital Futures Lab. Along with related degrees in IAS (media and communication studies; interdisciplinary arts) and STEM (applied computing), IMD educates students to become critical, collaborative, and creative media producers, artists, and designers. In this way, the major contributes to the campus?s broader commitment to the linkage of theory and practice through scholarship and curricula that are relevant to diverse student populations.
For more information about the position, the IMD major, and the Schools of IAS and STEM, please visit the campus website (http://www.uwb.edu/IAS/
) or email the search committee chair, Professor Ron Krabill: firstname.lastname@example.org
. Preferred deadline: 5 January 2015. Applications should include a letter addressing the candidate?s scholarly and pedagogical qualifications for the position; CV; research/creative work sample; sample syllabus; evidence of teaching success or teaching dossier. Email applications in one electronic file to: email@example.com
. Letters of recommendation will be requested of candidates who advance in the process.
University of Washington faculty members engage in teaching, research and service. Candidates should expect to teach at all levels of the undergraduate and graduate curriculum. The University of Washington is an affirmative action and equal opportunity employer. All qualified applicants will receive consideration for employment without regard to, among other things, race, religion, color, national origin, sex, age, status as protected veterans, or status as qualified individuals with disabilities. We strongly encourage applications from women, minorities, veterans, and individuals with disabilities.