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Opportunities






AUGUST 17, 2012
Call for Entry ? Open Water 2012
– $10500 in Awards The Canadian Society of Painters in Water Colour announce the Call for Entry to their 87th annual international open juried exhibition, Open Water 2012, to be held at the John B. Aird Gallery / Galerie John B. Aird in Toronto, Ontario, Canada from October 23 to November 16, […]

AUGUST 15, 2012
International Fine Art Photography Competition: Grand Prix de la Découverte
– $10000 in Awards Celebrating Fine Art Photography and the Discovery of New Talent. CATEGORIES: People/Portraits, Landscape/Seascape/Nature, Cityscape/Architecture, Street Photography/Documentary, Still LifeAbstract, Experimental. WINNING PHOTOGRAPHERS RECEIVE: ? Travel to Paris for awards ceremony (for the Grand Prix winner.) ENTRY DEADLINE: August 15, 2012? – Early Bird (Discount Fees): July 15, 2012. For […]


JULY 31, 2012
Conscious Creation; Fine Art Competition
– $5000 in Awards Vivid Arts Network in collaboration with Arttour International Magazine Art Division announces the annual International Fine Art Competition ?Conscious Creation?, an art contest that is juried by prominent curators and art experts. An amazing opportunity for the winning artists to gain exposure by exhibiting their work at the […]

JUNE 28, 2012
Call for Art ? Abstracts Online Art Competition
Light Space & Time Online Art Gallery announces a call for entries for the gallery?s 3rd Annual ?Abstracts? juried art competition for the month of June 2012. The gallery would like for all 2D artists (including photography) to send us their best interpretation of the theme ?Abstracts? by submitting their best […]

JUNE 15, 2012
SlowExposures 2012 ? Tenth Anniversary Annual Juried Exhibition Celebrating Photography of the Rural
– $1000 in Awards You are invited to submit photographs for the Tenth Anniversary SlowExposures Photography Exhibition in Pike County, Georgia (one hour South of Atlanta?s Hartsfield Jackson airport). Successful images will capture those qualities that call to mind the rural American South with its unique sense of place, diversity, contradictions and […]

JUNE 18, 2012
New Media Festival Los Angeles ? Call for Entries
Los Angeles Center for Digital Art & Downtown Film Festival Los Angeles present: New Media Festival Los Angeles. Jurors:Henry Priest, DFFLA, Director, Downtown Film Festival Los Angeles. Rex Bruce, LACDA Director and Senior Curator, L.A. Center for Digital Art. LACDA and DFFLA announce an international call for artists: non-narrative short experimental […]

JUNE 20,
Call to Photographers ? EXPOSED 2012: The Contemporary Nude
2012 Art never tires of the nude. Photographic fads and styles come and go, but the nude, as a form of artistic expression, always remains fresh. From Alfred Stieglitz to Robert Mapplethorpe, from Edward Weston to Diane Arbus the nude never fails to captivate us. For More Information: http://www.theartlist.com/art-calls/call-to-photographers-exposed-2012-the-contemporary-nude

RSS Feed from the-art-list.com

3D artist
We're an art collective looking for a 3D artist for a couple of projects short-term, and with intention of establishing a long-term relationship for freelance work. Our practice revolves around the contemporary sublime, high-end work that takes glitchy post-internet aesthetics towards a Greek ideal / Hollywood finish.

Requirements:

- Strong rendering skills
- Strong animation skills (some movement is required, although not a lot)
- Ability to collaborate and take an idea further
- Art history knowledge
- Familiar with contemporary art

Salary based on portfolio.

Please apply with portfolio and a short intro about your artistic interests to x@inert.co

Advanced Media Specialist


Position Summary: The Advanced Media Specialist position provides professional services in museum-grade wide-format archival digital printmaking; laser cutting and etching; rapid prototyping/3D printing, and 3D scanning. Organize, facilitate and expedite Advance Media Studio (AMS) service production at the highest quality; assist with service management systems; supervise AMS student employees and communicate with key stakeholders regarding services provided by the AMS.

Qualifications/Required Education: Bachelor's degree in design, engineering, computer science, fine art or related field.

Preferred Education: Master's degree

Required Experience: 2-3 years relevant professional experience providing advanced 2D and 3D enterprise-level production services. Must include experience supporting advanced 2D and 3D imaging applications, archival printing and scanning, laser cutting, 2D and 3D printing.

Preferred Experience: Technical experience in relevant field, e.g., fabrication arts and manufacturing to include 3D modeling, 3D printing, 3D scanning, Class 4 laser systems and digital fine art printing.

Required Knowledge, Skills, and Abilities: (include unique competencies, certification, licenses, etc.): Ability to clearly communicate concepts to a non-technical audience. Excellent organizational, project management and technical skills. Familiarity and Understanding of Adobe Creative Suite (Photoshop, Illustrator, Bridge, Acrobat), EFI RIP, Flextight Scanning Software, Autodesk MAYA, SolidWorks, MeshLab, Blender, Pixoligic ZBrush, Geomagic Studio, Cinema 4D, Rinocerus 3D, netfab Studio, Z Corporation ZPrint for PC, Objet Studio Software and Z Corporation ZScan.

Preferred Knowledge, Skills, and Abilities: (include unique competencies, certification, licenses, etc.): Experience in technical and service support of museum grade digital fine art archival printing and 3D fabrication services.

Quicklink for Posting: www.nyucareers.com/applicants/Central?quickFind=59824

For more information about working at NYU and to apply for this position, visit our website at: www.nyucareers.com. When asked "How were you referred to NYU?", please select the appropriate source from the drop-down menu. We accept online applications only.

EOE/Minorities/Females/Vet/Disabled

Apply Here: http://www.Click2apply.net/zjvkmvt

Whitney Museum of American Art Seeks Full-Time Developer. Immediate Start Preferred. Competitive!
A full-time position is available in the Digital Media department for a Web Developer with a preferred immediate start date. The Digital Media department is responsible for creative direction, content strategy, implementation, and management for all of the Museum?s public-facing digital products, including the museum?s website, visitor app, and digital signage system. The position will last for approximately ten months and bridge the Whitney?s transition to its new downtown location; this is a distinctive time in the history of the institution, which presents exciting opportunities in the digital space. This position reports to the Director of Digital Media.

Requirements:
? BA in computer science preferred; comparable work experience will be considered.
? Strong client-facing communication and project management skills; strong ability to manage personal time, tasks.
? Strong attention to detail.
? Knowledge and interest in 20th-century American art and contemporary art desirable

Required skills (5+ years experience):
? PHP, MySQL, HTML, CSS, Javascript
? Building Drupal (7) sites and modules
? Migrating Content Management Systems
? Ruby on Rails
? Linux server administration, Debian preferred
? Version control, Git preferred

Additional strongly preferred skills:
? Django/Python
? 3rd party API integration (REST, JSON)
? Familiarity with responsive layouts and SASS
? UI/UX

Please send resume, cover letter and salary requirements to: hr@whitney.org

The Whitney Museum of American Art is an Equal Opportunity Employer. The Museum does not discriminate because of age, sex, religion, race, color, national origin, disability, marital status, veteran status, sexual orientation or any other factor prohibited by law. Qualified candidates of diverse ethnic and racial backgrounds are encouraged to apply for vacant positions at all levels. This description shall not be construed as a contract of any sort for a specific period of employment.

Visiting Assistant Professor of Art & Art History (Video/Studio)
Studio Art, Video Artist. We welcome applications for a full-time, one-year leave replacement position at the visiting assistant professor level in the Department of Art & Art History, beginning fall term 2015. Teach beginning and advanced courses in video art as a studio practice focused on the moving image and the introductory studio course that spans theory and practice across artistic media. Contribute to ongoing film and media programming in Golden Auditorium, a state-of-the-art 150-seat theater with 35mm projection. The successful candidate will also contribute one course to Colgate's interdisciplinary Film and Media Studies program and/or the Liberal Arts Core Curriculum. Completion of the MFA is expected prior to or shortly after the date of hire. Five course load.

Letter of application, c.v., three current letters of recommendation, and examples of recent work, publications, as well as students? work must be submitted through https://academicjobsonline.org/ajo/jobs/5344. Examples of recent work can be submitted following the directions supplied by Academic Jobs Online or an included URL. Review of applications will begin March 2, 2015, and continue until the position is filled. Colgate is committed to supporting a changing national student population, and strives to be a community supportive of diverse perspectives, identities, ways of life, and philosophies. Candidates are encouraged to describe in their cover letter their strengths and experiences in teaching diverse student populations and in promoting a diverse and inclusive educational environment. Colgate is an EEO/AA employer; women and candidates from historically underrepresented groups are especially encouraged to apply. Applicants with dual-career considerations can find postings of other employment opportunities at Colgate and at other institutions of higher education in upstate New York at www.upstatenyherc.org.

Tenure-Track Position in Game Design
DESCRIPTION
The Visual Arts & Technology program at Stevens Institute of Technology invites applications for a tenure-track, open rank position, to begin fall 2015, teaching courses in Game Design. In particular, we are interested in candidates whose research and teaching push the idea of games into new territories, are committed to both creative making and a critical dialog about games and play, and whose dynamic teaching can help students succeed professionally. The ideal candidate should demonstrate an eagerness to help build a unique and cross-disciplinary program in Game Design at the undergraduate level, as well as shape our new M.A. program in Game Design. Additional preference will be given to candidates with experience in animation and modeling.

RESPONSIBILITIES
Teach courses across all levels of the undergraduate and graduate curriculum; develop new courses in the candidate?s area of expertise, especially as they overlap with other disciplines across the Institute; help students be technically, aesthetically, and creatively prepared to innovate in a variety of artistic disciplines; advise and mentor undergraduate and graduate capstone projects; maintain an active creative research agenda; and serve on program, College, and Institute service including committee work and advising.

ABOUT STEVENS
Stevens Institute of Technology, located on the Hudson River across from midtown Manhattan, is a small, selective research university with approximately 2,700 undergraduate students in 33 disciplines ranging from engineering, science, humanities and social sciences, visual art and technology, and music and technology. Housed in the College of Arts and Letters, the Visual Arts & Technology program offers a unique Bachelor of Arts degree with a focus on the intersection of technology, art, and design. A growing part of Stevens, the Visual Arts & Technology students work in tandem with programs in Music & Technology, Science and Technology Studies, and other areas across the Institute.

Located a 10-minute subway ride from New York City and a short train ride to Boston, Philadelphia, and the rest of the east coast, Stevens draws some of the most talented and gifted undergraduate students from across the globe.

MINIMUM QUALIFICATIONS
-MFA in art or design, or a terminal degree in a related field
-Demonstrable record of creative and professional achievement in the field
-Ability to teach a range of courses in Game Design at all levels, as well as develop new courses in the applicant?s area of expertise

PREFERRED QUALIFICATIONS
-Terminal degree in Game Design or related fields
-Demonstrable college teaching effectiveness, especially including the graduate level
-Expertise in animation and modeling
-Experience with curriculum development
-Ability to teach additional courses across the art and design curriculum
-Experience mentoring in professional practices and entrepreneurship

Salary: Commensurate with qualifications and experience

To apply:
-Letter of application
-Curriculum vitae
-Teaching statement and list of previously taught courses
-URL of online portfolio
-Names and contact information for three references (no letters needed)

Applicants must fill out an application through the Stevens website here:
http://www.stevens.edu/hr/employment.shtml

Once the application is completed, please email the above materials as a single PDF to Prof Jeff Thompson at jeff.thompson@stevens.edu.

Review of applications will begin immediately but must be received by March 23, 2015 for full consideration.

For further information at Stevens and the Visual Arts & Technology program, please visit:
http://www.stevens.edu
http://www.stevens.edu/cal
http://www.stevens.edu/cal/visualarts

2 Year Visiting Faculty Position - Electronic and Time Based Arts
2 Year Visiting Faculty Position ? Electronic and Time Based Art

Beginning August 2015

Carnegie Mellon University School of Art

The School of Art at Carnegie Mellon University seeks to fill a two year full-time visiting position in the School of Art?s Electronic and Time Based (ETB) area, recently ranked #1 in multimedia by US News & World Report. We are seeking a dynamic individual working in a wide range of media from a critical perspective. Expertise and experience in other media is also desirable. Conceptual strengths, contextual sensibilities, critical inquiry and a multidisciplinary orientation are sought to teach courses, from freshman to graduate level, and to work with an enthusiastic faculty team in developing the ETB area.

The School of Art is one of five schools in the College of Fine Arts, which also includes the Schools of Architecture,
Design, Drama and Music. Its undergraduate and graduate curricula require media, concept, community affiliation, and visual culture exploration as well as university academic study. Areas of concentration include Electronic and Time-Based Work; Sculpture, Installation, and Site-Work; Drawing, Painting, Printmaking and Photography; and Contextual Practice. The School consists of 23 full-time faculty, 10 staff members, about 200 undergraduates and 18 graduate students. In addition to BFA and MFA degrees in Art, interdisciplinary degrees are offered in collaboration with other colleges in the university. The School is actively involved with a variety of unique centers for interdisciplinary arts research and education, including the Frank-Ratchye STUDIO for Creative Inquiry, the Center for the Arts in Society, and the iDeATe (Integrative Design Arts and Technology) program at Carnegie Mellon University.

The university is located in Pittsburgh, Pennsylvania, which has been cited as being the ?Best Arts Destination? among mid-size cities and one of the USA?s most affordable and livable places. In addition to the Carnegie Museum of Art, the Andy Warhol Museum, the Mattress Factory, Pittsburgh Cultural Trust galleries, Pittsburgh Filmmakers and The Pittsburgh Glass Center, the city has a vibrant young art scene that includes many small galleries and alternative exhibition opportunities.

We seek educator-practitioners who work as critical makers in emerging media. We are especially looking for applicants with expertise in some of the following areas:

Storytelling
Critical game making
Physical computing
Digital fabrication
Performance
Animation
Video

The School invites applicants with the following qualifications:

An innovative and creative practice.
An advanced degree or equivalent experience.
University-level teaching experience, preferably beyond teaching assistantships.
Competency in one or more arts-engineering toolkits or technological media: for example, Processing, Arduino, Max/MSP, Unity, web development, multimedia production, cell-culture, etcetera.
An exhibition record of digital/electronic, time-based, and/or other new media work.

Carnegie Mellon is an Affirmative Action/Equal Opportunities employer committed to diversity.

Appointment Levels: Assistant Professor. Position begins mid-August 2015.
Salary and Benefits: Commensurate with experience
Additional Programmatic Information: http://www.cmu.edu/art/

Applications To Include:
- Letter of application with teaching philosophy and statement of creative practice
- Curriculum Vitae
- Names/addresses/telephone numbers of 3 references (no recommendation letters)
- Documentation of artwork. Up to 20 images and up to 10 minutes of video.

Application must be submitted via https://cmuartjobs.slideroom.com by January 31st.

Application review will begin mid-February 2015

College Laboratory Technician - Visual Media
College Laboratory Technician - Visual Media
Job ID: 11688
Location: CUNY City College of New York

GENERAL DUTIES
- Performs highly-skilled laboratory functions and other technical duties in support of coursework.
- Sets up, maintains, and organizes student laboratories
- Assists students with setting up experiments and other learning exercises, and with the use of equipment and materials
- Maintains appropriate safety and hygiene standards
- Maintains required documentation related to laboratory activities
- Manages equipment and materials inventories.

CONTRACT TITLE
College Laboratory Technician

FLSA
Non-exempt

CAMPUS SPECIFIC INFORMATION
The Art Department Visual Media Lab College Laboratory Technician (CLT) will assist with coordination and maintenance of a new Visual Media Lab that will primarily serve the Art History, Studio Art, and Art Education areas of the Art Department. The CLT will report to the Art History Program Director and be responsible for the maintenance, and troubleshooting of lab and classroom computers, printers, networks, and software for art, art history, and design programs. The CLT will assist lab users, hire and supervise student lab assistants, manage equipment checkout, and monitor Art History classrooms for maintenance and upkeep of equipment. She/he will handle all student and faculty image-scanning requests and provide support for art library databases such as ArtStor and SharedShelf and for departmental websites. The CLT will also provide basic training and support instructions
for students in Art History, Studio Art, and Art Education students; provide media lab support for faculty
and the department. The position includes providing support for the Art History program and other
areas; assisting with related instructional activities; and orienting student and new instructors in the use of the facilities/equipment. The CLT will also perform any other related tasks assigned by the Art History Program Director.

MINIMUM QUALIFICATIONS
High School Diploma with a minimum of four years' related experience. Additional education may be used to meet the experience requirement: an Associate degree may be substituted for two years experience, and a Bachelor's degree may be substituted for four years experience.

OTHER QUALIFICATIONS
City College experience preferred. A strong background in Art History and/or Fine Art. An MA or MFA degree is strongly preferred. The position requires strong interpersonal, leadership, and management skills, organizational ability with attention to detail and the ability to develop and implement organizational procedures and policies, excellent writing and oral communication skills, and technical expertise including server maintenance, screen calibration, the use of Powerpoint, various Adobe Creative Suite software (especially Photoshop, Lightroom, and Camera Raw), Corel Draw, AutoCad, FileMaker, and Excel. Candidates should be able to guide students with workflow from file input and scanning to file preparation. Knowledge of video editing software such as Final Cut Pro or Premiere is also preferred and an understanding of print drivers, print software, printer maintenance.

COMPENSATION
Commensurate with qualifications and experience.

BENEFITS
CUNY offers a comprehensive benefits package to employees and eligible dependents based on job title and classification. Employees are also offered pension and Tax-Deferred Savings Plans. Part-time employees must meet a weekly or semester work hour criteria to be eligible for health benefits. Health benefits are also extended to retirees who meet the eligibility criteria.

HOW TO APPLY
If you are viewing this job posting in CUNYfirst, please click on "Apply Now" on the bottom of this page and follow the instructions. If you are viewing this job posting externally, please apply as follows:

- Go to www.cuny.edu and click on "Employment"
- Click "Search job listings"
- Click on "More search options"
- Search by Job Opening ID number
- Click on the "Apply Now" button and follow the instructions.

PLEASE NOTE THAT YOU MUST UPLOAD A COVER LETTER AND RESUME AS ONE DOCUMENT IN ANY OF THE FOLLOWING FORMATS: doc, .docx, .pdf, .rtf, or text format.

CLOSING DATE
Position open until filled with resumes to be reviewed 1/21/15.

JOB SEARCH CATEGORY
CUNY Job Posting: Managerial/Professional

EQUAL EMPLOYMENT OPPORTUNITY
We are committed to enhancing our diverse academic community by actively encouraging people with disabilities, minorities, veterans, and women to apply. We take pride in our pluralistic community and continue to seek excellence through diversity and inclusion. EO/AA Employer.

Post-Doc Position/Wissenschaftliche/r Mitarbeiter/in

Job Advertisment - Museum für Naturkunde Berlin
(German version below)



Our Mission: Discovering and describing life and earth - with people, through dialog.

The Berlin Natural History Museum is an integrated Research Museum of the Leibniz Society recognised for its excellence, international presence and globally networked research infrastructure. It is active in three closely linked fields: collections-based research, collections development, and research-based public outreach and education.

Job Category: Post-Doc Position

Hours: Part-Time (75%)

Time Period: Third party funding, starting from April 1st, 2015 limited to 24 months

Pay: E13 TV-L Berlin

Background to work environment:
The position is situated in the project ?Mobile Objects? within the DFG Cluster of Excellence Image Knowledge Gestaltung. ?Mobile Objects? is a joint cooperation between the Humboldt-Universität zu Berlin Department of History, the Humboldt-Universität Collections, the Ibero-American Institute and the Museum for Naturkunde Berlin. It addresses shifting concepts and conditions of mobility of scientific objects since the post-war era (https://www.interdisciplinary-laboratory.hu-berlin.de/en/base-projects/mobile-objects).

Responsibilities:
The scope of activities in this post includes the development and execution of a research project centering on the topic: ?Political object mobility. Natural history collections in Berlin?s post war era.? Close collaboration and exchange with members of the base project ?Mobile Objects? are required.

Requirements:
? Successfully completed university studies and a doctoral degree in one of the following disciplines: History of Science, Art History, History, Literary and Cultural Studies, Media Studies, Ethnology, Sociology, Science Studies
? Knowledge of discussions and literature on material culture
? Familiarity with the history of Berlin?s natural history collections
? Familiarity with the relevant archives
? Excellent reading comprehension skills in German
Experience working in an interdisciplinary research context as well as strong team and communication skills are preferred.

Note:
The Museum für Naturkunde Berlin is an equal opportunity employer. Women and applicants with disabilities are explicitly encouraged to apply. Applications should be sent by 06.02.2015, citing job advertisement No. 02/2015 to: Museum für Naturkunde Berlin, Personalreferat, Invalidenstrasse 43, 10115 Berlin. Printed applications will not be sent back. Therefore, only copies of important documents should be submitted.

----------------------------------------------------------------------------------------------------

Ausschreibung



Unsere Mission: Wir erforschen das Leben und die Erde im Dialog mit den Menschen.

Das Museum für Naturkunde Berlin (MfN) ist ein exzellentes und integriertes Forschungsmuseum der Leibniz-Gemeinschaft mit internationaler Ausstrahlung und global vernetzter Forschungsinfrastruktur. Es ist auf drei eng miteinander verzahnten Feldern tätig: der sammlungsgestützten Forschung, der Sammlungsentwicklung und -erschließung und der forschungsbasierten Öffentlichkeits- und Bildungsarbeit.

Bezeichnung: Wissenschaftliche/r Mitarbeiter/in

Arbeitszeit: 75 % v.H.d. regelm. wöchentlichen Arbeitszeit

Befristung: Drittmittelfinanzierung, ab 1. April 2015 befristet für 24 Monate

Entgeltgruppe: E13 TV-L Berlin

Die Stelle ist im Rahmen des DFG-Exzellenzclusters Bild Wissen Gestaltung im Basisprojekt ?Mobile Objekte? angesiedelt, das zusammen mit dem Institut für Geschichtswissenschaften und den Universitätssammlungen der Humboldt-Universität zu Berlin sowie dem Ibero-Amerikanischen Institut durchgeführt wird und sich mit verändernden Mobilitätskonzepten und -bedingungen von wissenschaftlichen Objekten seit der Nachkriegszeit beschäftigt (https://www.interdisciplinary-laboratory.hu-berlin.de/de/basisprojekte/mobile-objekte).

Aufgabengebiet:
Die Aufgabe ist die Entwicklung und Durchführung eines Forschungsprojekts zum Thema ?Politische Objektmobilität. Naturkundliche Sammlungen im Berlin der Nachkriegszeit?. Dabei werden die Zusammenarbeit und enger inhaltlicher Austausch im Basisprojekt ?Mobile Objekte? vorausgesetzt.

Anforderungen:
? Abgeschlossenes wissenschaftliches Hochschulstudium und Promotion in einer der folgenden Disziplinen: Wissenschaftsgeschichte, Kunstgeschichte, Geschichte, Literatur- und Kulturwissenschaft, Medienwissenschaft, Ethnologie, Soziologie, Wissenschaftsforschung
? Kenntnisse der Diskussionen zur materiellen Kultur
? Vertrautheit mit der Geschichte der naturkundlichen Sammlungen Berlins
? Kenntnisse der relevanten Archive
? Sehr gute Englischkenntnisse in Wort und Schrift
Erwünscht sind darüber hinaus Erfahrungen in interdisziplinären Arbeitszusammenhängen sowie ausgeprägte Team- und Kommunikationsfähigkeiten.

Zur Sicherung der Gleichstellung sind Bewerbungen qualifizierter Frauen besonders willkommen.
Schwerbehinderte Bewerber/innen werden bei gleicher Eignung bevorzugt. Bewerbungen mit den üblichen Unterlagen (Lebenslauf, Zeugnisse) sowie einem Anschreiben mit Erläuterungen zu Ihrer Erfahrung sind bis zum 06.02.2015 unter Angabe der Kennziffer 02/2015 an: Museum für Naturkunde, Personalreferat, Invalidenstraße 43, 10115 Berlin zu richten. Bitte beachten Sie, dass eine Rücksendung von Unterlagen und Bewerbungsmappen nur mit beigefügtem Rückumschlag erfolgt. Zu unserer Entlastung bitten wir Sie von der Zusendung von Bewerbungsmappen abzusehen, und mit der Bewerbung ausschließlich Kopien in einfacher gehefteter Form einzureichen.

Contract Faculty Position - Visual Communication Design and Graphic Design, School of Art
Contract faculty position available August 21, 2015. Responsibilities: teach four studio classes each semester to undergraduate BFA Visual Communication Design students, Web Design, Graphic Design Studio, and Intro to Computer Art; engage in professional practice, research, and activities related to the discipline; contribute to curriculum development and departmental service. Candidates for searches must have current authorization to be employed in the U.S. without employer sponsorship. For more information, please go to http://www.bsu.edu/hrs/jobpostings

Ball State University is an equal opportunity, affirmative action employer and is strongly and actively committed to diversity within its community.

Minimum qualifications: M.F.A. degree in Graphic Design or interactive design emphasis; evidence of teaching potential; Apple platform expertise; evidence of exceptional Web design skills; expertise with current Adobe Creative Suite, current web trends, Dreamweaver, Flash, HTML, CSS, and other relevant web languages; evidence of appropriate professional and/or creative activity in design; understanding of design methodology, conceptual approaches, and various design processes as well as practical applications in a variety of media and mediums. Preferred qualifications: documented teaching and professional experience; broad knowledge of contemporary issues in visual culture in the 21st century as it prepares students for careers in the evolving practice of design. Candidates for searches must have current authorization to be employed in the U.S. without employer sponsorship.

BAU AT CAMARGO SUMMER ARTS RESIDENCY - CASSIS, FRANCE
BAU AT CAMARGO SUMMER ARTS RESIDENCY - CASSIS, FRANCE
In 2014 BAU Institute launched a new arts residency hosted by the Camargo Foundation in Cassis, France. The BAU at Camargo Summer Arts Residency provides BAU Institute funded Fellowships for the realization of projects in the arts. There is no cost to attend. Creative practioners demonstrating a serious commitment to their practice and a desire to work independently within an international community are welcome to apply.

A public exhibition and reading/performance will be held at FiveMyles gallery in Brooklyn, NY in December 2015 to showcase the new work created at the residency. A catalogue published by the gallery will document the exhibition.
2015 RESIDENCY DATES
One month: July 22 ? August 20.
Two week residencies (limited availability):
July 22 ? August 5, or August 6 ? August 20.

DEADLINE:
Applications are due on or before February 15, 2015, eastern standard time.
To Apply:
https://bauinstitute.submittable.com/submit
Organization Website:
http://www.bauinstitute.org/index.php?page=cassis-france-2015
Application Questions:
info@bauinstitute.org

ELIGIBILITY
BAU Institute welcomes international applicants at all career levels. The residency supports the development of work in the Visual Arts (including photography, video and new media), Creative Writing, Dramatic Writing, Performance and Musical Composition. The residency may accommodate up to 15 people at a time. Fellowship selections are determined by a rotating panel of discipline specific professionals. No current full-time students may apply.


Live and Work in Italy this June!
2015 BAU SUMMER RESIDENCY FOR ARTS AND CULTURE?
OTRANTO, ITALY
The Summer Residency for Arts and Culture in Otranto, Italy provides visual, literary and other creative artists, the time and the space to create new work. This singular cultural opportunity in an ancient urban setting is a haven for creative rejuvenation and intensive focus. One month or two week periods are offered in June for up to 12 residents at a time.

DEADLINES
Early submission application on-line until 11:59 PM EST February 1, 2015
Final applications on-line until 11:59 PM EST March 15, 2015
To Apply:
https://bauinstituteotranto.submittable.com/submit
Application Questions:
info@bauinstitute.org
Organization website:
http://www.bauinstitute.org/index.php?page=otranto-italy-2015

RESIDENCY DATES AND FEES
Application Fee $25
One month stay: 2900 ? June 1?30
Two week stay: 1500 ? June 1?15 or June 15?30
Two week stay for an artist couple is 2500 ?

A non-refundable deposit of 500 ? is due within 15 days of acceptance to secure your place. This is applied to the total residency fee.
Note: US dollar payments are subject to current exchange rates

FACILITIES AND SERVICES
Fellows live in two-bedroom/ two-bathroom apartments within the walled city by the sea. Artists work in studios in the Aragonese Castle of Otranto with its panoramic terraces. Guided excursions to cultural sites and antiquities are included. Welcoming and closing group dinners are offered for each session. An orientation tour with an information packet and introduction to local resources is provided. A final open studio event is arranged at the end of each session. Additionally, residents are encouraged to share their work at an informal gathering. All group activities are always optional. A small staff is available for housing, coordination of arrivals and departures, translation, and studio needs. The BAU Institute Residency Director will be on site.

ELIGIBILITY
BAU Institute welcomes international applicants at all career levels. The residency supports the development of work in the Visual Arts, Writing, Time-based media, Performance, and all creative disciplines. The residency may accommodate up to 12 people at a time. Selections are determined by a panel of arts professionals. No current full-time students may apply except for advanced PhD candidates.

Digital Arts Technician
Bennington College seeks a Digital Arts Technician, beginning in mid-February 2015, to work closely with faculty, IT staff and students. The Technician is responsible for providing technical assistance in support of the Digital Arts curriculum, supervising, maintaining and scheduling computing facilities, and managing student monitors of the facility.

The position involves troubleshooting student problems, responding to faculty requests, and providing basic instruction in equipment use. Facilities include a lab with 14 Macintosh computers, Epson 7600 and 2400 printers, an adjunct physical computing workspace with a small equipment bank, laser cutter and several 3D printers.

The position requires a working knowledge of HTML, CSS, JavaScript, and Adobe Creative Suite is necessary as well as Macintosh hardware/software troubleshooting skills. Experience with microcontrollers (Arduino), programming languages, laser cutting or any 3D program is a plus. A Bachelor's degree and expert interpersonal skills are also required.

This is a full-time position during the academic terms (9 months per year), with benefits. The review of applications will begin immediately and will continue until the position is filled.

Please apply with a cover letter, resume, and the name and contact information for three references to https://bennington.recruiterbox.com/jobs/fk0eak. Bennington College is an equal opportunity employer committed to diversity.

Full-Time Faculty in Department of Film, Video, New Media, and Animation
* Due to a discrepancy in the deadline for applications for a full-time faculty member in the Film, Video, New Media, and Animation Department, please note that the deadline has been extended to January 12, 2015. Slideroom has been reopened and will remain open and accept applications until midnight on January 12.

Full-Time Faculty in Department of Film, Video, New Media, and Animation

The School of the Art Institute of Chicago's Department of Film, Video, New Media and Animation seeks applicants for a full-time, tenure-track faculty position beginning Fall 2015. Rank and salary are commensurate with experience, teaching, and current professional status.

The department seeks candidates who are practicing artists with strong conceptual and historical grasps of contemporary issues in the field of experimental Media Art. Deeply addressing approaches as diverse as long-form Narrative Cinema to New Media Art, the department is looking for practicing artists who work directly in these fields. Film, Video, New Media, and Animation is committed to alternative forms and theory-practices.

Responsibilities

The successful candidate will demonstrate the ability to teach studio courses in a theory-practice context; to participate in curriculum development and review as well as forms of academic assessment; and to advise undergraduate and graduate students in an interdisciplinary fine arts context.

Qualifications

Applicants must have an active professional creative practice as a practicing artist with a significant exhibition record. The ideal candidate is committed to teaching media production and capable of creating a critical and inventive environment in the classroom. Applicants should be familiar with various methods of production?DIY to industry standards. A minimum of three years teaching experience at the college level is required. Terminal degree required-MFA or Master-level degree. In some cases, an undergraduate degree with commensurate experience will be considered.

Application Procedure

By Monday, January 12, 2015, please submit an application and required materials at SAICfaculty.slideroom.com. You will create an account before completing the application that is a combination of fill-in fields and uploaded documents. You are encouraged to begin the application well before the deadline. Applicants can save and continue to work on the application until the final submission. Once an application is begun, there is a grace period for additions or revisions. No late applications may be submitted for any reason. SAIC will underwrite the application fees; you will not be charged for the application process.

Complete the fields for: educational background; current position; and contact information for three professional references.

Please convert all word documents into PDFs before uploading. Required files include: cover letter stating interests and qualifications; résumé; artist statement; a statement of teaching philosophy; evidence of successful administrative and/or leadership abilities; sample syllabi for an undergraduate studio course; and portfolio/support materials as appropriate, i.e. video files uploaded to Slideroom or Vimeo links.

Tenure Track Assistant, Associate or Full Professor (Virtual Technology & Design)
University of Idaho

Tenure Track Assistant, Associate or Full Professor (Virtual Technology & Design)

Position Information

Location
Moscow

Division/College
College of Art & Architecture

Department
Virtual Technology and Design

Employee Category
Faculty

Classification Group Title
Regular Faculty

Tenure Tracking
Tenure Track

Rank
Negotiable (must be justified)

Interim/Term Appointment
No

Position Type
Permanent

Pay Range
$55,000 - $75,000

Type of Appointment
Academic Year

Full Time/Part Time
Full Time

Position Summary
Virtual Technology and Design (VTD) program at the University of Idaho seeks a dynamic innovator who will blend integrated design thinking with emerging technologies to conceive of creative solutions. Applicants should be comfortable exploring a trans-disciplinary approach to an electronically mediated design processes. The successful candidate will maintain a growing, innovative research/creative scholarship agenda. Additionally, candidates will be able to contribute to the program and college vision in at least two of the following three areas:
? Interactive virtual environments: Designing and developing interactive virtual worlds for use in entrainment and non-entertainment activities (Information design, visualization, concept design, experience design, architecture, industrial design).
? Visualization: Addressing the complexities of envisioning and creating artifacts and virtual environments (information design, visualization, bio-statistics, computer science)
? Design Fabrication: Translation of virtual forms into physical artifacts and vice-versa. (industrial design, sculpture, computer science, concept design, architecture, engineering)

Candidates for the position should be qualified to teach undergraduate VTD design and technical studios and integrate their research into design courses. Candidates are expected support the college vision to teach the integrated concepts of art, design, and technology with a focus on cultural and environmental stewardship.

Responsibilities

Job Duty Function
Teaching and Advising

Job Duties/Responsibilities
Virtual Technology and Design is a studio-based program. The candidate will have the opportunity to teach undergraduate studios and graduate students, contribute to the integrated classes within the college, and pursue an area related to their area of specialty that compliments the program.
? Teach 2-3 load
? Advise undergraduate and graduate students
? Help facilitate design studio experiences for VTD

Job Duty Function
Research/Scholarship/Creative

Job Duties/Responsibilities
Maintain a productive and innovative research agenda.
? Participate in program and University-wide research cohorts
? Seek grant-getting opportunities
? Engage in scholarly pursuits such as conferences, papers, entrepreneurial enterprises, and creative productions
? Support teaching with research and creative activity

Job Duty Function
Outreach

Job Duties/Responsibilities
? Foster connections outside of college and university
? Facilitate projects that may include online learning and certificate programs
? Create co-curricular experiences (workshops, etc.) for a program and college-wide audience

Job Duty Function
Service

Job Duties/Responsibilities
Promote and expand entrepreneurial relationships with research/creative communities connected to Virtual Technology and Design.
? Work on college and university level committees and Strategic Interest Groups to promote novel pedagogical approaches
? Help recruit high-performing students for both the VTD and MS IAD (Masters of Science ? Integrated Architecture and Design) programs

Qualifications

Minimum Qualifications
?Terminal Master?s or professional degree in a design discipline or related field
?Demonstrated experience in teaching design and technologies utilized in digital simulation, visualization and/or digital gaming development
?Demonstrated technology skills and ability to:
- Engage students in a design/development experience utilizing multiuser virtual worlds including Unity 3D and Jibe with an emphasis on embedded intelligence and program language application.
- Create and utilize creative technological to address complex problems
?Demonstrated innovative research/creative trajectory
?Experience in the use and application of programming languages in virtual world development. Languages may include C#, Python, Java

Preferred Qualifications
? Doctorate or professional degree and/or strong professional practice
? Demonstrated experience in applied research or research and development (R&D) with technologies utilized in digital simulation and visualization
? 3 ? 5 years of professional practice in an industry designing and implementing digital simulation or digital gaming experiences

Posting Information

Posting Number
F000114P

Posting Date
11/03/2014

Closing Date
02/28/2015

Special Instructions to Applicants

In addition to the online application, please submit the following items:

1. A statement regarding your teaching and research philosophy.

2. A list of 3 references with contact information.

3. An electronic portfolio in pdf format. Please send the portfolio to Virtual Technology and Design Program, University of Idaho, 875 Perimeter Drive MS 2491, Moscow, ID, 83844-2491.

Background Check Statement
Applicants who are selected as final possible candidates may be required to pass a criminal background check.

To apply, please visit: http://apptrkr.com/542467

EEO Statement
The University of Idaho is an equal opportunity and affirmative action employer. It is the policy of the regents that equal opportunity be afforded in education and employment to qualified persons regardless of race, color, national origin, religion, sex, age, disability, or status as a disabled veteran or Vietnam-era veteran. It is also the policy of the University of Idaho to not discriminate based on sexual orientation.

jeid-0f28054abcd11d090c7ed5b296513ab9

Artist's Assistant / Project Manager
A Los Angeles-based contemporary artist is seeking a highly qualified, full-time Artist's Assistant / Project Manager. Starting salary of $40K/year, with possibility of commission dependent on sales and possible benefits. Need someone to start ASAP - by January 1st would be optimal.

IMPORTANT:
In-depth and current working knowledge of the Los Angeles and international art world is REQUIRED. If you are not familiar with the major players and significant galleries, please DO NOT APPLY.

SEEKING:
Someone who is immersed in the contemporary art world but who is not an artist. The position would be a good fit for a previous gallery director with a Type A personality.

Your working time will be apportioned between a midtown office setting and with the artist on the west side. Occasional travel may be required.

REQUIRED QUALITIES/CHARACTERISTICS:
? Extremely detail-oriented, structured, flexible, and efficient, with a strong proficiency in communication over a variety of formats.
? Highly tech savvy (computer skills and social media familiarity must be exceptional)
? Confidently able to liaise with gallerists, curators, collectors, vendors, and others.

DESIRED QUALITIES (not required):
Knowledge of additional languages beyond English. (German, Japanese or French a plus).

APPLICATION FORMAT GUIDELINE:
- 1 Page CV
- Top 3 Artists, with a 5 word description for each
- Top 3 Galleries, with a 5 word description for each
- 3 Sentences describing what you like to do in your down-time.
- Links to any relevant web-pages (e.g. LinkedIn, etc.)
-Reply directly to info@fawnrogers.com

ABOUT THE ARTIST:
The artist is known for work in a variety of media, including video, photography, painting, and sculptural installation. Her art has been shown throughout Europe, the United States, Southeast and East Asia, and West Africa.

Interactive Media Studio Director ? Senior Lecturer or Lecturer, Full-Time or Senior Artist-in-Residence
The University of Washington Bothell (UWB) seeks a dynamic educator and professional to guide students in applying theories and practices of interactive media design in an immersive studio environment. Industry experience as a senior contributor or leader of end-user software development and/or related digital media projects is preferred.

The Studio Director is a hybrid teaching/administrative position that serves as a cornerstone of the campus?s IMD major. The successful candidate will have a faculty appointment in the School of Interdisciplinary Arts and Sciences (IAS) or the School of Science, Technology, Engineering, and Mathematics (STEM), and will join a campus that values interdisciplinarity, diversity, and engaged forms of research and teaching. This is a multi-year appointment with a 9-month service period.

IMD?s cohort-based, 2-year program consists of paired studio and practicum classes in five of six quarters, in addition to electives. The Studio Director is responsible for teaching the sequence of practicum courses in which students design, prototype, and pilot interactive media products (http://www.bothell.washington.edu/mediadesign/course-information/studio-elements). The role requires the management of a diverse portfolio of student projects and coordination with internal and external stakeholders, including faculty members, students, and staff across campus, regional organizations and businesses, and UW Bothell?s Digital Future Lab (http://www.bothell.washington.edu/digitalfuture). We are especially interested in applicants who can connect students to the broader technology community in the region.

Specific requirements for this role include:

? Passion for working with undergraduate and graduate students who have broad backgrounds and limited experience by leading, championing, managing, instructing, critiquing, mentoring, advising, and supporting them, as needed, in mastering the concepts and skills needed to succeed in their career aspirations.
? Record of teaching success in studio environments and evidence of success in working with diverse student and community populations.
? Familiarity with current production and design methodologies and tools, facility with all aspects of interactive media development, and software development and/or related digital media production background (professional expertise and experience leading cross-discipline teams preferred).
? Masters or PhD degree or significant industry experience is required at time of appointment.

The University of Washington Bothell houses an array of undergraduate and graduate programs, is located in the Seattle metropolitan area, and provides faculty members with access to the research and funding resources of the UW as a whole. Co-housed in the Schools of IAS and STEM, the major in IMD is part of a dynamic digital media production ecology on and off campus. Along with related degrees in IAS (media and communication studies; interdisciplinary arts) and STEM (applied computing), IMD educates students to become critical, collaborative, and creative media producers, artists, and designers. In this way, the major contributes to the campus?s broader commitment to the linkage of theory and practice through scholarship and curricula that are relevant to diverse student populations.

When hired through a national search, Lecturers and Artists-in-Residence are eligible for renewable multi-year appointments, promotion, and sabbatical, among other benefits available to full-time UW faculty members. For more information about the position, the IMD major, and the Schools of IAS and STEM, please visit the campus website (http://www.uwb.edu/) or email the search committee chair, Professor Mark Kochanski: MKochanski@uwb.edu. Preferred deadline: January 5, 2015. Applications should include a letter addressing the candidate?s scholarly and pedagogical qualifications for the position; CV; research/creative work sample; and evidence of teaching success or teaching dossier. Email applications in one electronic file to ias-facultysearch@uwb.edu. Letters of recommendation will be requested of candidates who advance in the process.

University of Washington faculty members engage in teaching, research and service. Candidates should expect to teach at all levels of the undergraduate and graduate curriculum. The University of Washington is an affirmative action and equal opportunity employer. All qualified applicants will receive consideration for employment without regard to, among other things, race, religion, color, national origin, sex, age, status as protected veterans, or status as qualified individuals with disabilities.

Interactive Media Design ? Assistant Professor
The University of Washington Bothell (UWB) seeks a dynamic educator who bridges theories and practices of design studies, with expertise in one or more of the following areas: design thinking, interaction design, media experience, digital media arts practice, digital graphics and animation.

One position is being recruited at the rank of Assistant Professor (0116). This would be a full-time, multi-year appointment with a 9-month service period.

The successful candidate will provide collaborative leadership for the major in Interactive Media Design (IMD), have a faculty appointment in the School of Interdisciplinary Arts and Sciences (IAS) or the School of Science, Technology, Engineering, and Mathematics (STEM), and join a campus that values interdisciplinarity, diversity, and engaged forms of research and teaching. Record of teaching excellence, evidence of commitment to working with diverse student and community populations, and PhD (or foreign equivalent) are required at time of appointment. Salary is commensurate with qualifications and experience.

The University of Washington Bothell houses an array of undergraduate and graduate programs, is located in the Seattle metropolitan area, and provides faculty members with access to the research and funding resources of the UW as a whole. Co-housed in the Schools of IAS and STEM, the major in IMD is part of a dynamic digital media production ecology on and off campus, including the campus?s Digital Futures Lab. Along with related degrees in IAS (media and communication studies; interdisciplinary arts) and STEM (applied computing), IMD educates students to become critical, collaborative, and creative media producers, artists, and designers. In this way, the major contributes to the campus?s broader commitment to the linkage of theory and practice through scholarship and curricula that are relevant to diverse student populations.

For more information about the position, the IMD major, and the Schools of IAS and STEM, please visit the campus website (http://www.uwb.edu/IAS/) or email the search committee chair, Professor Ron Krabill: rkrabill@uwb.edu. Preferred deadline: 5 January 2015. Applications should include a letter addressing the candidate?s scholarly and pedagogical qualifications for the position; CV; research/creative work sample; sample syllabus; evidence of teaching success or teaching dossier. Email applications in one electronic file to: ias-facultysearch@uwb.edu. Letters of recommendation will be requested of candidates who advance in the process.

University of Washington faculty members engage in teaching, research and service. Candidates should expect to teach at all levels of the undergraduate and graduate curriculum. The University of Washington is an affirmative action and equal opportunity employer. All qualified applicants will receive consideration for employment without regard to, among other things, race, religion, color, national origin, sex, age, status as protected veterans, or status as qualified individuals with disabilities. We strongly encourage applications from women, minorities, veterans, and individuals with disabilities.

University of Maine / IMRC Center Project Manager & FAB Technician
Position Title: Innovative Media, Research, and Commercialization Center Project Manager and FAB Technician (id:23616)
Department: New Media
Bargaining Unit: UMPSA
Salary Band/Wage Band: 04

Purpose:
The University of Maine Innovative Media, Research, and Commercialization Center (IMRC) invites applications for a full-time, soft-money funded, fiscal-year IMRC Project Manager and FAB Technician, effective January 15, 2015. This position will manage and run the operations of the FAB and Prototyping facilities in the new IMRC Center including running and maintaining the equipment and working with students, faculty, and community members on creative and commercialization projects. The selected candidate will be an important member of the IMRC staff with responsibility for assisting the IMRC Director in achieving the mission and goals of the Center. The IMRC Project Manager creates and manages a comprehensive and engaging campus experience for students in Intermedia, New Media, Art and other programs, faculty and staff, as well as associated community members. Additionally, the IMRC Project Manager fosters an environment that supports the academic and personal development of all students in a diverse community. The selected candidate is expected to exercise creativity, to be highly visible, and to be substantially involved in all campus life as it pertains to the functions of the Center. The IMRC Project Manager will be an ambassador for the IMRC Labs, the Intermedia Program, the New Media Department and the University. Typical hiring range for the position is $40,461 - $47,205 commensurate with experience and qualifications.

Essential Duties & Responsibilities:
Project lead on external contracts and work for hire.

Directly supervise IMRC Laboratory students composed primarily of graduate assistants.

Manage the day-to-day operations of physical facilities including machines and spaces.

Oversee the processes and implementation of work flows within the labs.

Ordering and upkeep of laboratory inventories, equipment and resources.

Oversee and manage all operations of the IMRC Fab and Prototyping facilities, including doing all purchasing for the labs.

Manage administrative tasks, including email communication, project oversight, completion of necessary paperwork, etc.

Work with Director and Fiscal Agent of IMRC to keep operational budget in order to maintain budgetary accountability.

Maintain an ongoing inventory of equipment, supplies, and resources.

Recruit and oversee hourly and work-study work for hire at the facilities.

Conduct business relations and work with business fulfilling contractual obligations.

Conduct individual research in areas of expertise related to the labs as well as support research of faculty users.

Collaborate with students, staff members, and faculty to foster an academic community that supports student learning, design thinking, collaborative efforts, or other academic initiatives.

Provide supervision, leadership and mentoring for graduate students. Hold weekly staff meetings and supervision meetings.

Train student staff members, provide ongoing feedback about job performance, provide formal evaluations at least once per year, and support and hold staff members accountable for meeting the expectations of their positions.

Foster safe and secure working environments for students. Implement and enforce policies that: protect the University from liability, support student safety, and follow University and OSHA standards.

Educate students on university policies, safety concerns, and procedures.

Represent IMRC on all needed professional or university committees related to operation of IMRC.

Develop and maintain professional relationships that reflect courtesy, civility, and mutual respect.

Build productive working relationships with both internal and external co-workers/colleagues and external contacts/clients to achieve work goals.

Perform special assignments based on IMRC Project Manager's own interests and departmental initiatives.

Perform other reasonably related duties as assigned.

Knowledge, Skills & Qualifications:
A minimum of a BA in an arts, design, or engineering production field and relevant professional experience are required.

Experience running or overseeing a working professional shop.

Experience working with clients and contracted projects.

Experience in working in an educational environment and with students.

Familiarity with OSHA safety requirements and their application in a shop environment.

Basic familiarity with CAD/CAM software (AutoDesk, SolidEdge or SolidWorks, Vectric CAM, Sprut CAM), CNC processes, Laser cutting/engraving, 3D printing, and a broad knowledge of shop tools and their use.

Some knowledge of electronics and/or textiles and their use in prototyping design and product development preferred.

Ability to occasionally lift 30-50 pounds.

Ability to travel, normally requiring a valid driver's license.

Located on the northern border of beautiful Downeast Maine, the University of Maine, Orono, is the flagship campus of the University of Maine System and is the principal graduate institution in the state. It is the state's land grant and sea grant university, enrolling nearly 12,000 students.

Further information about Intermedia, New Media, and the IMRC can be found at http://www.imrccenter.com. Numerous cultural activities, excellent public schools in neighborhoods where children can walk to school, high quality medical care, little traffic, and a reasonable cost of living make the greater Bangor area a wonderful place to live. The University of Maine is located just 60 miles from the beautiful Bar Harbor area and Acadia National Park and two hours from Portland, offering access to a wealth of outdoor activities and a thriving restaurant scene.

Appropriate background checks are required.

All UMS employees are required to comply with applicable policies and procedures, as well as to complete applicable workplace related screenings, and required employee trainings, such as Information Security, Safety Training, Workplace Violence and Sexual Harassment.

To apply, materials must be submitted via HireTouch (http://umaine.hiretouch.com) "Apply For Position". You will need to create a profile and application; upload a cover letter and a resume/curriculum vitae which fully describes your qualifications and experiences with specific reference to the required and preferred qualifications; and provide contact information for three professional references. Incomplete applications cannot be accepted. Review of applications will begin December 15, 2014 and will continue until the position is filled.

The University of Maine is an EEO/AA employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, sexual orientation, age, disability, protected veteran status, or any other characteristic protected by law.

Length: Fiscal Year (12 Months)
Required Documents: Cover Letter, Resume/CV

Assistant Professor Interactive Design/Web Design
Assistant Professor of Interactive Design/Web Design

University of Massachusetts Lowell


The Art Department in the College of Fine Arts, Humanities and Social Sciences seeks applicants for a tenure-track Assistant Professor in Interactive Design/Web Design, commencing September 1, 2015. The position involves teaching four to five classes per year in web design, interactive media, interactive design, mobile app design and computer programming at the undergraduate level. In addition, participating in general department and University activities including committee work, student advising, curriculum development, senior project reviews, and undergraduate recruitment will be expected. The successful candidate will demonstrate passionate engagement in her/his own practice, research, and scholarly activities. The Art Department emphasizes conceptual and aesthetic innovation while encouraging student-centered pedagogy. The University of Massachusetts Lowell is committed to increasing diversity in its faculty, staff, and student populations, as well as curriculum and support programs, while promoting an inclusive environment. The Art Department seeks candidates who can contribute to that goal. We encourage you to apply and identify your strengths in this area.

The successful candidate will hold an advanced degree in interactive design, digital media, or a related field. At least three years of college-level teaching experience in practical, theoretical and critical aspects of Interactive Design is required along with experience in curriculum development. A minimum of three years professional experience in interactive media related industry such as web design or mobile application design is preferred. This new position will strengthen our department in the area of Human-Computer Interaction. It will complement our existing programs in Art and Design and particularly our concentrations in Graphic Design, Motion Graphics, Animation and Digital Media. This is a time of rapid growth for the Art and Design programs. The successful candidate will have the opportunity to help us build our vision for the future, pursue original research, and collaborate across many disciplines. The position entails a broad interdisciplinary background and approach. The candidate will develop innovative curriculum focusing on usability and user-interface design. The Art Department is part of a large research university. Interdisciplinary collaborations and cross-pollination with other colleges, departments and programs are encouraged. Excellent written and communication skills are a must.

Minimum Requirements:
  • MFA or PhD in interactive design, web design, game design or a closely related field
  • Substantial portfolio that demonstrates expertise and success in creative and professional practice
  • Experience with a variety of platforms including smartphones, tablets and web browsers
  • A minimum of three years of teaching experience at the college level and professional experience in interactive design, web design or mobile application design (three or more years of experience in the industry preferred)
  • Demonstrated knowledge and expertise in UX, concept development, requirement elicitation, usability testing and design validation
  • The ability to work effectively with diverse groups
  • In-depth knowledge of industry standard software packages including Adobe products and high level of technical proficiency in JavaScript, HTML5, PHP, CSS3, Web development, Mobile Applications (iOS platforms /iPhone Applications) or similar field appropriate programming environments.
  • Expertise in writing code and teaching students how to write code
  • Experience with a diverse student body



Preferred Qualifications:

  • Acknowledgment within the field with publications and/or creative work, awards or other professional recognition
  • Understanding and research on the theoretical and critical aspects of Human-Computer Interaction, user-centered design, usability and user interface design
  • Demonstrated ability to mentor students and teach them practical industry skills
    vExperience leading students through real-life work experiences and collaborative professional projects
  • Ability to network and lead collaborations with other institutions, industry, and research groups.
  • International experience
  • Proven leadership ability

To apply, please submit a cover letter, curriculum vitae, teaching philosophy, and the names and contact information of three professional references to www.jobs.uml.edu. Review of applications will begin immediately and continue until the position is filled.

Portfolio materials can be submitted here: https://umlartfaculty.slideroom.com/#/login/program/23879


The University of Massachusetts Lowell is an Equal Opportunity/Affirmative Action, Title IX employer. All qualified applicants will receive consideration for employment without regard to race, sex, color, religion, national origin, ancestry, age over 40, protected veteran status, disability, sexual orientation, gender identity/expression, marital status, or other protected class.

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Tenure Track Assistant, Associate or Full Professor (Virtual Technology & Design)
University of Idaho

Tenure Track Assistant, Associate or Full Professor (Virtual Technology & Design)

Position Information

Location
Moscow

Division/College
College of Art & Architecture

Department
Virtual Technology and Design

Employee Category
Faculty

Classification Group Title
Regular Faculty

Tenure Tracking
Tenure Track

Rank
Negotiable (must be justified)

Interim/Term Appointment
No

Position Type
Permanent

Pay Range
$55,000 - $75,000

Type of Appointment
Academic Year

Full Time/Part Time
Full Time

Position Summary
Virtual Technology and Design (VTD) program at the University of Idaho seeks a dynamic innovator who will blend integrated design thinking with emerging technologies to conceive of creative solutions. Applicants should be comfortable exploring a trans-disciplinary approach to an electronically mediated design processes. The successful candidate will maintain a growing, innovative research/creative scholarship agenda. Additionally, candidates will be able to contribute to the program and college vision in at least two of the following three areas:
? Interactive virtual environments: Designing and developing interactive virtual worlds for use in entrainment and non-entertainment activities (Information design, visualization, concept design, experience design, architecture, industrial design).
? Visualization: Addressing the complexities of envisioning and creating artifacts and virtual environments (information design, visualization, bio-statistics, computer science)
? Design Fabrication: Translation of virtual forms into physical artifacts and vice-versa. (industrial design, sculpture, computer science, concept design, architecture, engineering)

Candidates for the position should be qualified to teach undergraduate VTD design and technical studios and integrate their research into design courses. Candidates are expected support the college vision to teach the integrated concepts of art, design, and technology with a focus on cultural and environmental stewardship.

Responsibilities

Job Duty Function
Teaching and Advising

Job Duties/Responsibilities
Virtual Technology and Design is a studio-based program. The candidate will have the opportunity to teach undergraduate studios and graduate students, contribute to the integrated classes within the college, and pursue an area related to their area of specialty that compliments the program.
? Teach 2-3 load
? Advise undergraduate and graduate students
? Help facilitate design studio experiences for VTD

Job Duty Function
Research/Scholarship/Creative

Job Duties/Responsibilities
Maintain a productive and innovative research agenda.
? Participate in program and University-wide research cohorts
? Seek grant-getting opportunities
? Engage in scholarly pursuits such as conferences, papers, entrepreneurial enterprises, and creative productions
? Support teaching with research and creative activity

Job Duty Function
Outreach

Job Duties/Responsibilities
? Foster connections outside of college and university
? Facilitate projects that may include online learning and certificate programs
? Create co-curricular experiences (workshops, etc.) for a program and college-wide audience

Job Duty Function
Service

Job Duties/Responsibilities
Promote and expand entrepreneurial relationships with research/creative communities connected to Virtual Technology and Design.
? Work on college and university level committees and Strategic Interest Groups to promote novel pedagogical approaches
? Help recruit high-performing students for both the VTD and MS IAD (Masters of Science ? Integrated Architecture and Design) programs

Qualifications

Minimum Qualifications
?Terminal Master?s or professional degree in a design discipline or related field
?Demonstrated experience in teaching design and technologies utilized in digital simulation, visualization and/or digital gaming development
?Demonstrated technology skills and ability to:
- Engage students in a design/development experience utilizing multiuser virtual worlds including Unity 3D and Jibe with an emphasis on embedded intelligence and program language application.
- Create and utilize creative technological to address complex problems
?Demonstrated innovative research/creative trajectory
?Experience in the use and application of programming languages in virtual world development. Languages may include C#, Python, Java

Preferred Qualifications
? Doctorate or professional degree and/or strong professional practice
? Demonstrated experience in applied research or research and development (R&D) with technologies utilized in digital simulation and visualization
? 3 ? 5 years of professional practice in an industry designing and implementing digital simulation or digital gaming experiences

Posting Information

Posting Number
F000114P

Posting Date
11/03/2014

Closing Date
02/28/2015

Special Instructions to Applicants

In addition to the online application, please submit the following items:

1. A statement regarding your teaching and research philosophy.

2. A list of 3 references with contact information.

3. An electronic portfolio in pdf format. Please send the portfolio to Virtual Technology and Design Program, University of Idaho, 875 Perimeter Drive MS 2491, Moscow, ID, 83844-2491.

Background Check Statement
Applicants who are selected as final possible candidates may be required to pass a criminal background check.

To apply, please visit: http://apptrkr.com/542467

EEO Statement
The University of Idaho is an equal opportunity and affirmative action employer. It is the policy of the regents that equal opportunity be afforded in education and employment to qualified persons regardless of race, color, national origin, religion, sex, age, disability, or status as a disabled veteran or Vietnam-era veteran. It is also the policy of the University of Idaho to not discriminate based on sexual orientation.

jeid-c7b7c9dca183f3e4aa04f368198d2d3c

Assistant, Associate, or Full Professor - New Media Studies Theory and Practice (Film and Media Studies)
Job Title: Assistant, Associate, or Full Professor - New Media Studies Theory and Practice (Film and Media Studies)

Job ID: 11743

Location: Hunter College

Full/Part Time: Full-Time

Regular/Temporary: Regular

FACULTY VACANCY ANNOUNCEMENT
The Department of Film and Media Studies at Hunter College, which combines analytical and theoretical analysis with creative practice using an interdisciplinary approach to media, seeks applications for a an Assistant, Associate or Full Professor who is a scholar and practitioner of new media. The rank will be determined by the candidate's experience and qualifications.

Performs teaching, research and guidance duties in area(s) of expertise. Shares responsibility for committee and department assignments including administrative, supervisory, and other functions.

QUALIFICATIONS
Ph.D. or terminal degree in area(s) of experience or equivalent. Also required are the ability to teach successfully, demonstrated scholarship or achievement, and ability to cooperate with others for the good of the institution.

Preferred Qualifications: The position calls for a candidate who has an understanding of the cultural effects of new media and Internet technologies. We invite applications from artists working in such areas as animation, interactive art, gaming, data visualization, physical computing, and interactive storytelling. The ideal candidate creates work that is socially engaged. In addition to teaching at the undergraduate and graduate level, the candidate is expected to develop new courses in the area of Emerging Media. The candidate is also expected to participate in the administration of the department, student advising, organization of special events, committee participation and perform college-wide service.

A distinguished record of creative work and scholarship or equivalent forms of production is required. A Ph.D or M.F.A. or equivalent is required.

COMPENSATION
CUNY offers faculty a competitive compensation and benefits package covering health insurance, pension and retirement benefits, paid parental leave, and savings programs. We also provide mentoring and support for research, scholarship, and publication as part of our commitment to ongoing faculty professional development.

HOW TO APPLY
Applications must be submitted on-line by accessing the CUNY Portal on City University of New York job website (http://www.cuny.edu/employment.html) and following the CUNYfirst Job System Instructions. Current users of the site should access their established accounts; new users should follow the instructions to set up an account. To search for this vacancy, click on Search Job Listings, select More Options To Search For CUNY Jobs and enter the Job Opening ID number. The required material, as stated on the CUNYfirst vacancy notice, for the application package must be uploaded as ONE file in .doc, .docx, .pdf, .rtf, or text format. Incomplete applications will not be considered.

We receive many applicants and typically do not provide status information. While we respond to thank all applicants, additional follow-up is limited to those deemed most qualified who are under active consideration.

CLOSING DATE
January 28, 2015.

JOB SEARCH CATEGORY
CUNY Job Posting: Faculty

EQUAL EMPLOYMENT OPPORTUNITY
We are committed to enhancing our diverse academic community by actively encouraging people with disabilities, minorities, veterans, and women to apply. We take pride in our pluralistic community and continue to seek excellence through diversity and inclusion. EO/AA Employer.

Adjuct Professor, 4-D, Spring 2015
The Department of Art & Art History seeks an Adjunct Professor to teach 4-D. The qualified instructor will teach up to 3 sections, possibly. The course is an introductory level course to time-based media and includes projects in performance, photography (Photoshop), animation (After Effects) and video (Premiere). There are two sections offered Monday & Thursday and one section offered Monday & Wednesday evenings.

Required MFA and 2 years teaching experience.

Email CV and letter of interest to Anita Allyn @ allyn@tcnj.edu.

The College of New Jersey is centrally located between New York City and Philadelphia

The College of New Jersey, founded in 1855 as the New Jersey State Normal School, is primarily an undergraduate and residential college with targeted graduate programs. TCNJ?s exceptional students, teacher-scholars, staff, alumni, and board members constitute a diverse community of learners, dedicated to free inquiry and open exchange, to excellence in teaching, creativity, scholarship, and citizenship, and to the transformative power of education in a highly competitive institution. The College prepares students to excel in their chosen fields and to create, preserve and transmit knowledge, arts, and wisdom. Proud of its public service mandate to educate leaders of New Jersey and the nation, the College will be a national exemplar in the education of those who seek to sustain and advance the communities in which they live.

Dean, Faculty of Fine Arts, Concordia University
Concordia University invites expressions of interest, nominations and applications for the position of Dean, Faculty of Fine Arts, with the appointment to be effective July 2015, or as soon thereafter as possible.

Located in the heart of vibrant, cosmopolitan Montreal and home to over 46,000 students and 7,200 staff, Concordia University is one of Canada's most innovative urban universities. Over the past decade, Concordia has invested significantly to renew its faculty, improve and expand its infrastructure and create state-of-the-art facilities for teaching, learning and research. Concordia has 7,400 graduate students enrolled in more than 200 graduate programs and over 6,300 international students from more than 150 countries. Concordia?s research profile continues to grow as it fosters multidisciplinary approaches to finding solutions to a broad range of societal challenges. For more information, please visit www.concordia.ca.

Concordia University?s Faculty of Fine Arts is unique in Canada, offering an unparalleled range of programs in the visual, performing, cinematic, design and digital arts. The Faculty offers 58 programs to more than 3300 undergraduate and 570 graduate students through its nine departments and four research centres. Committed to integrating new technologies, traditional media and historical fine arts practices, its 120 full-time and more than 140 part-time faculty members are artists, scholars and researchers, who are active on the international and national stage and equally engaged in their communities. In 2013-2014, the Faculty had an annual budget of more than $31.5 million. With excellent facilities that are surrounded by museums, galleries, cinemas, theatres and concert halls, the Faculty is a hub of creative energy within the University. For more information, please visit www.concordia.ca/finearts.html.

Reporting to the Provost and Vice-President, Academic Affairs and a member of Concordia?s senior administration, the Dean, Faculty of Fine Arts will provide strategic direction, academic planning leadership and administrative oversight to achieve the highest possible standards in fine arts education, research and creative activity. Through increasing funding support, working collaboratively with a range of internal and external partners, and promoting innovative approaches that reflect the openness and diversity of contemporary culture, the Dean will further enhance the Faculty?s national and international stature.

The successful candidate will be a visionary educational and creative leader, with a significant record of professional or research activity in the fine arts field, and substantial teaching and administrative experience. With a record of building strong teams, fostering creativity and innovation, managing resources, and promoting multi-disciplinary initiatives, the new Dean will relate to a range of internal and external partners and promote excellence, equity, diversity and inclusion among faculty, staff and students. She or he will possess an open and collegial style, outstanding management, communication and interpersonal skills, a creative approach to problem solving, and a strong commitment to creative and academic excellence in research and teaching. The ability to function in both French and English is preferred.

The Search Committee will begin to consider potential candidates immediately and will continue until the position is filled. Concordia University hires on the basis of merit and is committed to employment equity. Applications should include a letter of introduction, curriculum vitae, and the names of three references (who will not be contacted without consent of the candidate) and be forwarded electronically in confidence to:

Laverne Smith & Associates Inc.
1 Yonge Street, Suite 1801
Toronto, ON M5E 1W7
ConcordiaFineArts@lavernesmith.com

Assistant Professor- Graphic Artist-Designer
Department of Art at the University at Buffalo: Assistant Professor- Graphic Artist-Designer
Job Posting Number1400552
www.ubjobs.buffalo.edu

The Department of Art at the University at Buffalo expects to hire a faculty member at the level of Assistant Professor to begin in August 2015.

The Department of Art at the University at Buffalo is dedicated to developing the creative skills of students in studio and post-studio art and graphic design, as well as their academic skills in aesthetics, critical theory, and art history in order to enable students to present their unique visions within the contemporary cultural environment.

Position Summary:

We seek an accomplished graphic designer with an innovative, experimental style and a multidisciplinary approach to pedagogy and professional practice. The ideal candidate should have expertise working with traditional and emerging media and be comfortable teaching both art and design students at the undergraduate and graduate level in a liberal arts environment. The candidate should be well versed in contemporary design discourse and foster critical thinking in the classroom. A broad understanding of the role and impact of design on global markets, business and entrepreneurship is beneficial. We are interested in a candidate who will be an inspiration and mentor to students and excited to forge partnerships, networks, and foster opportunities for students' collaborations with the local design community and beyond.

In addition to a strong typographic sensibility, a high level of expertise in one or more of the following areas is desired: information design, experience design, design process and strategy, time-based design, mobile platforms, sustainability and social design.

A flagship institution of the SUNY system, the University at Buffalo is a first tier research university. UB is an equal opportunity employer and encourages women, minorities, persons with disabilities, and veterans to apply.

Position Description:

Responsibilities include teaching two courses per semester (studio practice and critical seminars) to all levels of undergraduate and graduate art and design students; serving on MFA and MA thesis committees, assisting in the recruitment of graduate and undergraduate students; serving on departmental and university committees; evolving the art and design curriculum; and developing and maintaining a vigorous research/creative profile.

The deadline for applications is December 5, or until the position is filled. However, applicants are encouraged to submit their dossiers early as review will begin immediately.

Applicants should submit all required materials electronically at

https://www.ubjobs.buffalo.edu/applicants/jsp/shared/position/JobDetails_css.jsp?postingId=196886

Minimum Qualifications:

-- MFA in Graphic Design or equivalent
-- Ability to teach foundational principles and formal methodologies as well as special topic upper level classes
-- Artistic or professional recognition in the Graphic Design or related field
-- Potential for national and international profile

Preferred Qualifications:

Three years of college level teaching or equivalent professional experience. In addition to a strong typographic sensibility, a high level of expertise in one or more of the following areas is desired: information design, experience design, design process and strategy, time-based design, mobile platforms, sustainability and social design.

Applicants should upload the following to the UB Jobs application:

1. Letter of interest.
2. Full CV.
3. A statement of research interests.
4. Teaching philosophy.
5. URL of Portfolio with examples of professional work and examples of student work
6. A list of 3 references with contact information

Visiting Position in Digital Media
The Bowdoin College Department of Art invites applications for an artist/scholar to teach all levels of undergraduate digital media. This is a three-year half-time position. The successful candidate will demonstrate a proven ability to teach a strong foundation in perceptual, formal, and critical skills, and to engage students in the social significance of contemporary artistic practice. Experience with other artistic media and types of practice is welcome. Preference will be given to candidates with teaching experience and a strong professional record. Teaching load is one course each semester. The successful candidate can expect active support for their creative work.

Candidates must have an MFA, a record of effective teaching in higher education, and a demonstrated record of scholarly and creative achievement. Successful candidates will also possess a commitment to undergraduate education in the liberal arts.

Bowdoin College accepts only electronic submissions. Applicants should visit https://careers.bowdoin.edu to submit a single PDF file no larger than 4.5 MB that includes the following: a letter of application, curriculum vitae (limit of three pages), sample syllabi for Digital Media courses, ten images of their creative work (with captions), and/or link to websites with time based works (under ten minutes total in length). Candidates should also provide contact information for three references. All written documents should be uploaded as PDF files, all visual files should be in .jpeg or .mp4 or .mov format. Descriptions of all of Bowdoin?s visual arts courses can be found here: https://www.bowdoin.edu/catalogue/courses/art/visual-arts-courses.shtml.

Review of Applications will begin December 4th and continue until the position is filled. To ensure full consideration of your application, please submit all materials by December 4th.

Bowdoin is a highly selective liberal arts college on the Maine coast with a diverse student body made up of 25% students of color, 4% International students and approximately 15% first generation college students. Bowdoin College is committed to equality and diversity and is an equal opportunity employer. We encourage inquiries from candidates who will enrich and contribute to the cultural, socio-economic, and ethnic diversity of our college. Bowdoin College does not discriminate on the basis of age, race, creed, color, religion, marital status, gender, sexual orientation, veteran status, national origin, or disability status in employment, or in our education programs.
Bowdoin College offers strong support for faculty research and teaching. For further information about the college and the department, see our website at www.bowdoin.edu .

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